• Paradachshund@lemmy.today
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    2 hours ago

    Gamer PSA: UE5 does not automatically make a game better or worse, it’s just a set of tools. The game part still has to be made. End PSA.

    • Maalus@lemmy.world
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      58 minutes ago

      True, though it does make the end result better than shittier engines. Like, you could see the “Unity” in Unity games, only a few of them weren’t jank. For UE games, generally I found it to be a bunch more stable bug-wise, same for when I developped my own. No idea how Godot fares now, haven’t tried the engine since my college days, but back then it was cool.

  • infrasoundxp@lemmy.zip
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    53 minutes ago

    As long as they bring back couch coop. Honestly, that’s what Halo was all about camaraderie and game play, not visuals.

  • Zozano@lemy.lol
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    1 hour ago

    Changing your studios name doesn’t change the fact that 343i is structurally bankrupt

    • MentalEdge@sopuli.xyz
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      39 minutes ago

      Build software using contractors.

      Use software to make game using contractors.

      Finish game, end contracts with contractors.

      Company now has literally no-one on payroll who still knows how to do anything with their “in-house” tools.

      Fuck everything up for years, and get literally nothing done, because you keep trying to finish things with a revolving door of contractors who all have to learn to use your in-house crap made by other contractors who aren’t around to answer questions or update documentation.

      Switch to UE5 because all the contractors already know how to use it, as you won’t consider hiring actual employees again.

    • mojofrododojo@lemmy.world
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      2 hours ago

      my understanding from a tech artist friend was that simple things like adding a new shader would take a day to make it into their continuous integration builds, making it ridiculous compared to unity/unreal/etc. this was 2019-ish