grow a plant, hug your dog, lift heavy, eat healthy, be a nerd, play a game and help each other out

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Joined 1 year ago
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Cake day: June 12th, 2023

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  • It’ll only attempt to place those files on sata 0 if there’s a disk connected. I’m not sure if it will move up the index in lieu of disk0, I suppose I should test that at some point.

    In any case, you can just isolate it on first install at any SATA slot you find convenient; in-place systme upgrades shouldn’t move things around afterwards.


  • I hear about this happeneing with disk partitions, but this shouldn’t happen on independent disks. I’ve been using fedora alongside win10 and 11 for several years now with no issues.

    One thing worth noting is that windows will attempt to place it’s bootloader on SATA 0, regardless of where its OS files are situated. I’d recommend disconnecting all other disks when installing Windows.

    The device you linked is interesting, however. I wish there was a a hardware mechanism which offered you different power buttons for the OS you’d like to start into from a cold boot, though I could see the option you linked working depending on boot order.


  • From.the FAQ

    Why build a new browser in C++ when safer and more modern languages are available? Ladybird started as a component of the SerenityOS hobby project, which only allows C++. The choice of language was not so much a technical decision, but more one of personal convenience. Andreas was most comfortable with C++ when creating SerenityOS, and now we have almost half a million lines of modern C++ to maintain.

    However, now that Ladybird has forked and become its own independent project, all constraints previously imposed by SerenityOS are no longer in effect. We are actively evaluating a number of alternatives and will be adding a mature successor language to the project in the near future. This process is already quite far along, and prototypes exist in multiple languages.


  • In my case, I have this issue in Valheim where the application will for some reason pick the wrong audio output device whenever the game is launched. This issue is specific to a certain Unity engine version.

    I had no idea what was going on until I inspected Valheim though the old pulseaudio control panel. Annoyingly, the GNOME 40+ volume mixer does not facilitate this functionality ootb.









  • I’m super basic. I find it hard to switch away from the sickle, the prospect of infinite ammo is very strong. I want to use other weapons, I hate the look of the sickle, but every time I try I get a little frustrated with managing ammo and my reloading habits in other games make the ‘drop mag mechanic’ particularly punishing. I feel like its exceptionally accurate with (kB+m) and despite the spin up mechanic, I can put down heavier bots with 2-3 controlled headshots. You can kind of semi auto fire it if you tap the mouse. Too versatile for me to swap out.

    Love the grenade pistol secondary for clearing our fabricators and bug holes. Comes in handy for displacing scout striders in a pinch.

    Quasar cannon is also way too versatile of a weapon for me to leave behind. A fast traveling, hard hitting long range projectile with a straight trajectory? No ammo management? Forget about it. I’ve been playing with MGs more for bug missions, mind you.

    I use the light armour set that has a padded bonus because movement speed is addictive.

    For 40 minute missions and blitz, I tend to go Eagle airstrike (objective or crowd control), Orbital railcannon (heavy enemies in an emergency), bubble shield (am basic, I told you), and support weapon.

    For eradicate and defend high value whatever missions, I use the thick armour with the padded bonus (looks like a bulldozer from payday 2), mortar sentry, 380mm orbital barrage, eagle airstrike, maybe a support weapon.




  • I’d presume through the same mechanism leveraged for achievements:

    Timeline and Event Markers

    The Steam Timeline appears whenever you’re actively recording. Timeline-enhanced games generate event markers as relevant game events happen. Steam achievements and screenshots automatically create markers as well.

    ISVs can enhance this as desired:

    In addition to being able to record any game you’re playing, timeline-enhanced games are games that can proactively notify Steam when relevant events happen. These events are represented along the timeline with details specified by developers.

    I’d think this could have broader reach than nvidia highlights depending on how easy it is to work with.