It all started with the unofficial godot discord admin dealing with some chuds and people turning their ire towards the Godot Foundation staff instead.
Since Godot has stubbornly remained on the Xitter nazi bar as a valid space for PR and social media interaction and dared to promote the Wokot hashtag and reiterate their progessiveness, the reactionaries infesting that space are now piling on their socials and harassing everyone they can get their eyes on.
Examples
- https://x.com/LifeArtStudios/status/1840230152254509067
- https://x.com/Grummz/status/1840162056928145740
- https://x.com/madewithgodot/status/1841118786964840618
Anyway, solidarity with the targets of harassment. I hope they finally realize that Xitter is a lost cause.
Update: Godot is being review-bombed
Fortunately the reactionary backlash seems to be having the opposite effect
Nice to see some figures on the change in support levels. I was donating €5 a month and I’ve bumped it up to €50 for the next few months.
I get the impression that a lot of the people complaining on twitter are not even gamedevs and don’t know what Godot is, it’s just the reactionary pile-on du jour.
You’re probably right. Homophobes aren’t the brightest of the bunch.
… since when did the project have customers lol?
is a service or product receiver only a customer if they are paying money?
I wouldn’t say it has to be money. Just that it has to be a formal exchange. I’d say the open source donation model is more “informal”.
I guess technically businesses like Microsoft were customers; I think there was something about them paying Godot to support C#.
I’d call people who use an engine like godot users rather than customers. I assume that crybaby in the screenshot thinks all engines work like unreal, with a dev studio and a publisher and storefront attached
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The flagbearer is ofc grummz, the terminally online ex-gamedev chud who turned to shit every game he touched and has had his right-wing grifting platform on Xitter massively boosted in recent years.
I don’t know shit about the situation (I don’t use twitter), but not being on the same side as Mark “Physiognomy” Kern seems like the right call.
Unsurprisingly most gamedevs, at least the ones that make good games, are either minorities themselves, or positive to their/our plight
After all, the best art isn’t made by the people who enshrine conservative ideals
This is thoroughly untrue. Joshua and the Promised Land is the greatest piece of media of our generation.
This is evident in a few ways:
I’m new here, and I’ve been calling it “go-dot”. What’s the correct pronunciation?
@overcast5348 @moormaan The correct pronounciation is “Guh-Doh” or “Go-Doh”. Honestly, a lot of people pronounce it Go-dot, so it isn’t a big deal. But it is based of the play “Waiting for Godot” where they usually pronounce it like I have mentioned.
Agreed, no big deal. But YouTubers who knew about it before this controversy will typically use the intended pronouncing, and it’s easy to spot those who didn’t care much about it until this all started.
It sounds like G-DOUGH.
The lead developer Juan Linietsky pronounces it go-dot as well, though with the emphasis on the second syllable (arguably just a matter of accent). I also prefer that pronunciation. A lot of people pronounce it as if it’s French, since it happens to have a name that’s also known from a French play (see: the other replies).
I think it’s a GIF situation. Either way is broadly acceptable (though some people gatekeep on it; see above).