- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
I like that they went with the Breath of the Wild approach of “Let’s just give the players everything and let them figure it out.” I hope that wand is just the cornerstone of gameplay though, I don’t think it can carry an entire game. I am a little worried that it’s all they showed, especially for combat.
I wish they would cut this stuff out. I want to go into a big temple, receive one new tool, solve a bunch of puzzles featuring that tool, and then beat the hell out of a large monster using that tool (and a sword).
I’m glad Nintendo is finally starting to realize the potential of playable Zelda. Her style of gameplay will put a fresh new spin on the series. I also hope to see somewhere down the line a game where you can choose to play as either Zelda or Link and your choice will give you a different experience and cause puzzles to have different solutions, which would be good for a replay. Such a game would also have the potential for two-player co-op with vastly different abilities.
The Legend of Link
Shamelessly purloined from YouTube:
The Legend of Zelda: The Missing Link
The Lelda of Zelda
Everyone’s gonna think the protagonist is named Link. What a terrible idea.
Wait, you mean the girl with the wand is not Link?
No, the girl with the sword is Link.
This looks fun. I am eager to pirate this and play it on PC :)
And I will pirate it and play it on my Switch!
And I will pirate it and play it on my Steamdeck!