- cross-posted to:
- nintendo@lemmy.world
- cross-posted to:
- nintendo@lemmy.world
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I cannot over state how much I love that “Legend of Zelda” finally stars Zelda, not to mention the art style… But why did they give her apparently no offensive capabilities? Why wouldn’t she be able to swing a sword? I want to see my Zelda kick ass, not summon monsters to fight for her.
Seems like it’s leaning hard on the “puzzle” aspect of LoZ. Honestly, I’m personally stoked.
After the lack of true dungeons for the last two games, I’m fucking here for it.
I am very interested how well riddles will work, when it looks like somethings can just brute force you through any problem
In totk they solved this by limiting your abilities in shrines. I wonder if they will do something similar here