Rockstar Games’ servers have been under heavy fire from massive DDoS attacks in recent days, causing widespread login and connectivity issues for players of GTA Online. These attacks come in the wake of Rockstar’s recent implementation of BattlEye, a new anti-cheat system designed to crack down on in-game cheating, sparking backlash from a segment of the player base. Protesters, unhappy with the new system, have resorted to using distributed denial-of-service (DDoS) attacks to disrupt the servers, escalating tensions between the gaming giant and its community.

  • Retro_unlimited@lemmy.world
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    50 minutes ago

    The fact that it’s a top 10 seller on steam deck for years and they just fucked over everyone on Linux, they deserve it. We all paid them and they completely screwed all of us. I feel so cheated. I only run Linux and I have a steam deck. I left a bad review on steam and I contacted their support from all my rockstar accounts, but it’s not enough. Battleye is compatible with Linux, they just had to send an email, but rockstar keeps lying that it’s not compatible.

  • Ironfacebuster@lemmy.world
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    26 minutes ago

    I’m conflicted here

    On one hand, I play GTA Online, and the amount of hackers is getting out of hand. Most are chill, some are extremely annoying and blow up everyone in the lobby with 800 million explosions a second. In this case, I’m annoyed that I can’t play it and glad there’s anti cheat.

    On the other hand, I didn’t realize that EAC would prevent Linux users from playing entirely. I’m not a Linux user (yet) myself, but that really sucks. Also, rockstar is extremely predatory with the shark cards (it was worse with Red Dead Online!) so they do kinda deserve it as some form of karma for being terrible

  • where_am_i@sh.itjust.works
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    2 hours ago

    That’s disgusting! Where do those criminals gather, so I could go an express my utter disappointment to them directly?

  • OsrsNeedsF2P@lemmy.ml
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    4 hours ago

    This is actually really effective as a form of protest. From a business perspective, Rockstar probably won’t roll anticheat back, but future companies will assess it as part of the risk when looking to add AC

  • Regrettable_incident@lemmy.world
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    2 hours ago

    As someone who is pretty old and is a crap gamer - well firstly I only play single player so I guess it wouldn’t effect me. But what’s the problem with anti cheat? Aside from it being code you don’t want on your machine. I dunno, I don’t get why people cheat. Isn’t it a better feeling when you just play and get good?

    Edit - I’m not defending rockstar btw. Don’t know the politics here. In fact last game I enjoyed was vice city on the PS2. I’m trying to hey caught up on everything I missed. But yeah, what’s the problem with anti cheat?

    • Olgratin_Magmatoe@lemmy.world
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      2 hours ago

      Aside from it being code you don’t want on your machine. I dunno, I don’t get why people cheat. Isn’t it a better feeling when you just play and get good?

      I’ve done some cheating on GTAO, so I can speak to this a bit.

      For me, the next biggest reason after the one you listed is that their game is grindy as fuck. I want to be able to play with the cool vehicles and toys in the game, but they’re locked behind hours and hours of grinding, even just for a single item. I understand some people like that, but it’s not for me. But it’s also not just grinding that’s the problem. Their loading screens in the game are frequent, slow (1-5 minute of loading each), and are filled with shitty crews that make it impossible to do the missions.

      So back when I used to play I had a script that would just give me shit loads of money. I could buy what I wanted, have fun, and move on. Games are for fun, not for feeling like they’re a second job.

      What’s worse, is that Rockstar intentionally makes it grindy so you’re motivated to steal your mom’s credit cards and use real world money to buy fake world money that lasts you about 20 minutes. It’s very scummy behavior, and cheating is a way to get around that.

      The script kiddies that just like to fuck with other people are a whole other can of worms. Those people can get bent.

      • Rob T Firefly@lemmy.world
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        2 hours ago

        I wasn’t expecting the perspective of an online game cheater on this to be so interesting, but that was really very interesting. Thanks for sharing it.

      • Regrettable_incident@lemmy.world
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        47 minutes ago

        Hmm thanks for the reply. Actually mate I kinda see your point. Like I said, I’m just getting into gaming after maybe a twenty year gap and I’ve not played much online stuff. Yeah I can see it would be frustrating to have all the cool shit behind a grind wall.

        I guess when I heard cheating I was thinking of people who gain an unfair advantage and ruin the game for others. That’s the sort of cheating I don’t understand.

        Back in the day, there were cheats in computer magazines, a sequence of key presses that would give you loads of lives or money or bullets or whatever. I used those an loved em.

        • Olgratin_Magmatoe@lemmy.world
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          16 minutes ago

          Back in the day, there were cheats in computer magazines, a sequence of key presses that would give you loads of lives or money or bullets or whatever. I used those an loved em.

          I still use those for my Nintendo DS. My dad had an extension card for his Sega genesis that did the same.

          Cheats like that are as old as games themselves, and they’re not going to be going anywhere any time soon.

          It’s just that now we have online versions, and if you’re on PC you can edit any memory address you like, directly, with any value you like.

    • cley_faye@lemmy.world
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      1 hour ago

      Aside from it being code you don’t want on your machine

      Code you don’t want on your machine, that have sometimes more permissions than you yourself have on your own files, is completely opaque, and have the legitimacy to keep constant outgoing network data that you can’t audit.

      Yes, aside for that, no reason at all. No problem with a huge risk on your privacy for moderate results that don’t particularly benefit you in the long run.

      (and all that is assuming that they’re not nefarious to begin with, which is almost impossible to prove)

    • wabafee@lemmy.world
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      2 hours ago

      If you play in Linux assuming this game even runs on Linux. Good chance they will ban you from running this game on that OS. They could allow it but most companies see Linux as a minority and will mostly willing to take the hit of blanket banning the whole OS. I guess Steamdecks would be out of question now. Another is security risk this kind of anti cheat tend to be invasive they have access to your kernel, the part of the OS that has access to everything on your system. If that thing is compromised good chance you’ll be affected also if you have that in your system. Think of something like clowdstrike issue.

      • scutiger@lemmy.world
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        2 hours ago

        Rockstar have already mentioned that they are working to get the game working on Steam Deck, and by extension Linux in general.

        Shouldn’t be too hard since BattlEye is supposed to be compatible and there’s a BattlEye Proton runtime.

  • Kazumara@discuss.tchncs.de
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    3 hours ago

    At least you can turn it off in singleplayer and still use your mods there. That’s a pretty important consideration imho.

    How do those community servers for RP work? Do they require mods? Do they still work?

  • Buttons@programming.dev
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    6 hours ago

    Couldn’t we avoid all this by giving players the option to host and moderate their own servers?

    • SSJMarx@lemm.ee
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      2 hours ago

      Tons of the problems of modern day matchmaking could be solved by this, but if players are running their own servers then they can just have their server give them the items they want, which means no more premium currency purchases for R$.

    • lowdude@discuss.tchncs.de
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      5 hours ago

      Things like FiveM exist, which is exactly that. I’m not sure if that is at all affected by the anticheat though, I didn’t read the article.

      • Psythik@lemmy.world
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        3 hours ago

        I sure hope not cause GTA Online is trash if you want to do anything other than Free Mode. I got so sick and tired of all the loading screens, disconnects, and empty lobbies.

        Even when they apparently “fixed” the loading issue, all it did was speed up the connection to Free Mode. Hosting/joining a mission still takes ages and nobody ever joins any of my games anymore so I gave up and went to FiveM full-time. If that gets shut down by anti-cheat then I’m going back to GTA IV. Cops N’ Crooks is more fun than anything GTA Online has to offer, anyway.

  • MoogleMaestro@lemmy.zip
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    5 hours ago

    I really hope they don’t find a way to blame the linux community for this. Even if we hate kernel level anti cheat, I think most of us were happy with the refund from Valve lol

  • Vespair@lemm.ee
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    9 hours ago

    Don’t buy games with invasive user-side anti-cheats that hamper performance, and demand refunds on any game that adds it after purchase.

    I don’t understand why this is so hard for people. If everyone gave a shit, we could end this. But instead, people would rather just complain while still forking over the money to these companies.

    There are so many good indie games without this kind of bullshit. We have better choices.

    • DoucheBagMcSwag@lemmy.dbzer0.com
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      2 hours ago

      It didn’t have “invasive user side anti-cheat” on day one you doughnut

      That’s why Linux users bought it. This was added YEARS after release

    • johannesvanderwhales@lemmy.world
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      4 hours ago

      Is “get rid of all anti-cheat” a popular position outside of Lemmy? I don’t really play these sorts of games but was under the impression that most competitive multiplayer would be unplayable without anti-cheat measures.

      • barsquid@lemmy.world
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        7 minutes ago

        It’s not even popular on Lemmy. People are fine with the anti-cheat. They draw the line at enforced third-party accounts, though, which is commendable.

      • Blaster M@lemmy.world
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        1 hour ago

        Anti-cheat measures should be baked into the server side. 99 percent of the multiplayer cheating problem is not adhering to the golden rule of server security: Never Trust the Client

      • cley_faye@lemmy.world
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        1 hour ago

        It is perfectly possible to run anti-cheat that are roughly as good (or as bad, as it often turns out) without full admin privilege and running as kernel-level drivers. Coupled with server-side validation, which seems to be a dying breed, you’d also weed out a ton of cheaters while missing the most motivated of them.

        As someone who lurks around in different communities (to some extent; Steam forums, reddit, lemmy, mastodon, and a few game-centered discord servers), the issue is not much against anti-cheat for online play. It’s the nature of these piece of software that is the issue. It would not be the same if the anti-cheat was also forced on solo gameplay, but it is not the case here.

        (bonus points for systems that allow playing on non-protected servers, but that’s asking a bit too much from some publishers I suppose)

      • Vespair@lemm.ee
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        4 hours ago

        There are plenty of anti-cheat measure that doesn’t require invasive access to your system or performance hits. The objection is not to fighting cheating, it is with the specific overreaching methodology chosen to do so.

        Also I personally rarely play multiplayer so it’s even more frustrating to have bullshit installed on my system for a feature that doesn’t even apply to me.

    • chiliedogg@lemmy.world
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      9 hours ago

      They implemented this 10 years after the game’s release. It’s harder to vote with your wallet at that point.

        • chiliedogg@lemmy.world
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          2 hours ago

          And that’s the one we can refuse to buy.

          But let’s be honest - people won’t. They’ll buy it in record numbers - just not on Linux.

      • Vespair@lemm.ee
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        9 hours ago

        and demand refunds on any game that adds it after purchase.

        The way I see it, adding it, even this late, is changing the terms of the agreement and thus justification for a refund. Steam will often see it that way too if you word it as such. And if not, hell, you can still badger the publisher for a refund incessantly so at least it still costs them the equivalent in man hours even if you don’t get the refund. The point is not to be passive, even if we don’t get to win every single battle.

        • FahrenheitGhost@lemmy.world
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          7 hours ago

          Companies like Rockstar certainly would meet any requests for refunds outside of very recently purchased with “Go kick rocks.”. For sure they changed the rules/ experience after the fact, but you can bet it’s covered in the small print of the EULA. Even if they received (and denied) 100,000 requests, they would care a bit unless they saw a significant slump in their overall sales. Sadly, a lot of their customers will be pissed about this but will be first in line buying other Rockstar games.

          • dan@upvote.au
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            2 hours ago

            Depends on your country/jurisdiction. Consumer protection is weak in the USA, but much stronger in some other countries. It’d depend on how much it changes the experience. For example, if you buy a product because it advertises a particular feature, but then the manufacturer removes the feature in the future, that can be a reason to get a refund, at least in Australia and some European countries.

            • chiliedogg@lemmy.world
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              4 hours ago

              What rights?

              You’re buying a license to play a game. Rockstar is not obligated to ensure it’s available to you indefinitely.

              • tabular@lemmy.world
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                1 hour ago

                “What!? You don’t like the erosion of ownership rights? You’re an asshole!” - you.

          • Vespair@lemm.ee
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            7 hours ago

            Sadly, a lot of their customers will be pissed about this but will be first in line buying other Rockstar games.

            Then they aren’t pissed enough. But yes, talking the talk is completely meaningless if you don’t also walk the walk, I agree.

            Companies like Rockstar certainly would meet any requests for refunds outside of very recently purchased with “Go kick rocks.”

            If you let them, sure. The reason we use phrases like “fight for a refund” is because these things are hard and they take effort. Like yes it sucks to have to do that and yes I understand our time is valuable, but as I see it there is value in both having your voice heard and punitively costing an offending company manhours in having to deal with you - even if you ultimately do not win the fight.

            Again, the point isn’t about winning or getting your money back, it’s about not being passive and just accepting the things that happen to you as if you do not have autonomy.

          • ipkpjersi@lemmy.ml
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            6 hours ago

            I won’t be buying other Rockstar games if they do this with other Rockstar games, since it means I won’t be able to play them since I use Linux and they don’t want to use the checkmark to enable BattlEye on Linux/Proton.

  • SpicyLizards@reddthat.com
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    13 hours ago

    Can’t release a sequel or single player update in a decade - can impose cheat engines. Something about a surprised pikachu when they get flak

  • Zexks@lemmy.world
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    13 hours ago

    Stop making every fucking game and open world mmo wanna be. Bring back single player with couch co op or make private lobby setups so we don’t have to fuck with every douche who wants to make everyone else’s life as sad as their own. I’m a big GYA fan but have refused to buy for this specific reason. Have almost given in repeatedly but just go watch some YouTube’s on it and it reminds me not to contribute to this shit every time.

    • bitwolf@lemmy.one
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      4 hours ago

      Yes!

      90% of the games I buy now are couch coop. Was sad about Halo abandoning it.

      Couch coop defined my view of what video games are.

    • BruceTwarzen@lemm.ee
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      10 hours ago

      Around the time gta 5 came out, i lived with two guys and had 3 neighbours and we would often play video games together, but we never really found a game that we all liked. Gtao was just around the corner and the trailers looked so fun. People doing silly shit, skydiving together, play some golf, race around the city. When it actually came out and worked, oh boy. Leave the house, get shot, drive around, get shot, try to do something with friends, get blown up by a fighter jet. The answer is always: it’s GTA, of course you get shot, play mario part, or shot like that. Yeah, i get that, but i always felt like it’s just people who enjoy to make other people’s experience worse, and it’s not about pvp. Gta draws such a weird crowd.

      • Ragnarok314159@sopuli.xyz
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        6 hours ago

        Every online game is like that now. I avoid all of them for that reason. It doesn’t matter the game, if it starts to get popular the massive group of trolls shows up and goes out of there way to figure out the methodology to ruin the gameplay for others.

        It sucks because there have been a few fun games that a lot of people won’t touch due to the online nature of garbage humans. Helldivers 2, SM2, and Deep Rock Galactic (sorry, your community is also filled with shitters) are all ruined because in order to really advance in the game you HAVE to play with others. It’s piss poor game design.

      • Aceticon@lemmy.world
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        6 hours ago

        I played WoW right when it came out, on a PvP server.

        There was already a subset of the crowd just like there back then - some people rushed game progression to have higher levels as soon as possible only to then hang out in beginner areas and “pwn” significantly lower level players.

        That’s around the time when the term “griefer” was coined.

        In these things the real difference is how the servers are structured rather than the human beings: if the architecture is designed so that there is some way to filter players (smaller servers with moderation or some kind of kick voting system that bans repeat offenders), griefers end up in their own griefer instances griefing each other and the rest can actually play the game, otherwise you get a deeply beginner (or people with less time, such as working adults) unfriendly environment.

        As somebody else pointed out environments were people run their own servers tend create those conditions at least for some cases (basically if there’s some kind of moderation) whilst massive world centralized server environments tend to give free right to people whose pleasure in a multiplayer games derives mostly from making it unpleasent for others (in game-making, griefing is actually recognized as one of the 4 core types of enjoyment - along with achiving, exploring and socializing - people can derived from multiplayer games)

        • merc@sh.itjust.works
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          58 minutes ago

          It’s amazing to me that Blizzard spent 15 years with the PvP realms in such a broken state. It was only when they introduced “war mode” and the option to turn it off that people finally had some relief.

          What finally made them address the problem was that many PvP realms had become 95% one faction and 5% the other faction. That meant that any PvP encounters were very one-sided, and they were also very rare, because the outnumbered faction just avoided any areas where they might be attacked.

          Even if you lived for griefing, being on the dominant side in a 95% your-side realm sucked because there weren’t enough victims to pick on.

          I guess they wanted to make griefers happy because making the game fair for people who enjoyed PvP but didn’t want to grief others would have been relatively easy.

    • Alex@lemmy.world
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      6 hours ago

      Couch co-op gta san andreas was the best, so sad it’s not more common in present games.

    • cmhe@lemmy.world
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      13 hours ago

      If a game offers multiplayer, they should also offer a dedicated server that people can setup for themselves.

      For MMOs, they can make the servers optionally federated.

      • Blackmist@feddit.uk
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        11 hours ago

        Course you can. I never even touched the multiplayer.

        I attempted to load it back on the PS3, sat in a queue for about ten minutes and gave up. Probably for the best.