Start making more Co-op campaigns cause I have 1-3 friends and I don’t want my only options to play to be a sweaty deathmatch or tree cutting sim.
As long as it’s still playable solo. A lot of co-op focused games I’ve played don’t really work when playing solo
Agreed, I miss those type of games.
The upcoming Space Marine game might hit the spot, if the previews are anything to go by. 3-player co-op campaign
3-player main campaign plus a 3-player co-op operations mode that will start out as a side story happening simultaneously to the main campaign that they’re going to add more content to going forward.
It sounds like they’re specifically catering content towards me.
There are hundres of them which are still accessible via lord gabens site. No need to “miss them”
Halo series on Xbox :’(
But also Baldurs Gate 3. Been playing that with my wife and it’s fantastic even just for the sole reason of being able to plug 2 Xbox one controllers into my desktop and play on the couch with Mrs. Perogigurl
I think I can guess what you guys eat between sessions…
The couch co-op for BG3 is pretty amazing.
Yeah, it’s annoying how many games are single player
I have a console for couch play, why is it so hard to have couch play
I have a HTPC with 4 controllers and honestly my steam library has more couch games than my old Xbox.
I would imagine couch coop is a significantly smaller market
Helldivers!
Surprisingly not terrible for a lobby based game!
Still requires playing, and dealing with, other people. It would have been a great single player game.
You can play solo, just set to “Private”, don’t invite anyone and dive, dive, dive!
Also this is a reply to someone who specifically mentioned coop so kind of irrelevant.
Except you miss out on a lot for solo. Cannot complete the higher level difficulties as they are impossible.
It’s not like it scales for the number of players in a dive. Maybe sometime in the future.
Still irrelevant to a coop conversation thread, but I’ve seen people Solo 9-Helldive. They are beasts, but the people going for the highest difficulty usually are. Not everyone is cut out for any given games max level, that’s part of how difficulty levels work, you find the place that challenges you in an achievable way. “I” for instance am not cut out for Legendary difficulty in any Halo campaign. And 9-Helldive with a full team is going to be dicy for me and I’m probably going to be getting carried a bit.
Agreed it’s honestly pretty sad how so many games are “multiplayer” when without any sort of public chat or communication or anything it might as well be single player with NPCs that tea bag you on occasion even then I’ve noticed that people have stopped tea bagging so you don’t even get that as a hint that there are people playing with you
You can but crouching and getting back up is so slow you can’t tell what people are doing anymore
The saving grace is you don’t have to crouch as low any more
I think they do that to obfuscate how many bots they use.
It’s honestly pretty sad how believable a theory that is
Out here still playing Tiny Tina’s because cross play is such a hard concept for everyone but fortnite and the bros don’t wanna play that shit
Outriders campaign is great for co-op.
That game falls off so hard in the endgame. Have never seen such a massive failure.
Yeah, it’s just a loot grind at end game. Mechanics are solid af though. I wouldn’t say it’s a massive failure. At least not at levels like Anthem or something.
I agree with you on the mechanics. The game itself is fun and the story was great. Just found the endgame to be massively lacking.
deathmatch
breathes in
or tree cutting sim
Oh, nvm then.
Edit: I may be mistakenly looping stuff like Darktide, Helldivers, Monster Hunter, etc into Deathmatch, as those are most of my co-ops aside from survival builders. I also play FFXIV and Elite Dangerous with friends so not hurting as much as others for co-op.
Zombies man.
I (allegedly) have friends, but we’re all adults so there’s no way I can actually schedule time to play with them.
This is also my situation. Also friends who don’t game at all.
You should try to schedule a slumber party lol
Lan slumber party!
I suggest Phasmophobia.
But if they focused on single-player games, they wouldn’t be able to get you to buy the same game again next year.
(Madden notwithstanding)
And solo players might not be as motivated to buy and show exclusive loot and skins
They would also have to come up with a story and level design. It’s easier to make other players the content of the game.
Stop forcing me to play with strangers online, split screens need a comeback!
I haven’t played online multilayer since Halo 2 and I don’t think anything will get me to start again.
Multiplayer games used to have single payer storylines. Even franchises like CoD had some really fun and memorable ones (Snowy Park, anyone? “No Russian”?) and of course GTAV in general. Now it’s all just Battle Royale or some other standard FPS mode. There’s little inbetween.
Stop making everything a rogue or soulslike too FFS
I love rogues, but most soulslike games feel soulless (pun intended). Once in a while we get a great game like Lies of P, but most of the time they are uninspired.
I happen to love those types of games, so I’m here for it. Luckily, there is plenty of games out there.
Honestly all they need to do is create a difficulty selector. That’s the only reason I don’t play souls games.
Inb4: “gitgud” Yeah that’s kinda my problem. Obviously.
I agree. These people are such snowflakes. How does an optional easy mode take anything away from them? It doesn’t, yet they cry about it as if I shot their firstborn when I bring it up. Just call it “super mega crybaby loser mode”, maybe that will make them feel better when they pick the “super mega ultra sigma hardcore extreme mode”. Treat them like little children, they will fall for it.
I disagree. That’s not the game or the experience the devs wanted to make. I don’t think every game needs to be for everyone. There’s always modding if you still want to play a game not designed for you. I don’t think it makes someone a bad person or a “snowflake” for liking a game’s identity and design philosophy to remain consistent. I wouldn’t mind personally if souls games had an easy mode, though I don’t really play them, but I know that fans of the series don’t like the idea, and it’s just not the experience the devs wanted to make. If you don’t like that the devs hold that philosophy, don’t play their games.
This is what they did with Doom.
The easiest difficulty put the Doomslayer in a baby bonnet with a binky in his mouth.
Most of my friends are too busy playing old copies of Parenting and I refuse to put up with the multiplayer random matchup system.
I just want to play games with my husband. We have two games we play together off an on. 7 days to die and Ark Survival Evolved.
They’re the two that we can make a private server and the gameplay together is actually fun. Wish more games like that would happen.
Hello fellow married gamers!
Might I recommend:
Raft.
Dinkum.
Grounded.
Valheim.
V Rising.
Starfew Valley/Terraria.
Those are all games we’ve played together.
Thanks for the suggestions! We’ve played valheim so we’ll have to revisit it and check out the rest of the list!
The new-ish Valheim updates add a lot of worthwhile content. It’s worth booting up your old world for a weekend.
I’d like to suggest a game called Planet Crafter. Me and my significant other picked it up recently and it’s a fun and chill crafty survival terraforming game. There is no combat or monsters trying to eat you, survival is just like oxygen water and food bars, so that might be a turn off for some, but it fit the vibe we were wanting to play. Crafting / base building is similar to subnautica.
Thank you for the suggestion! We’ll definitely check it out!
Solo player here: I still prefer multiplayer games because single player AI is dumb and predictable. I can only put up with every enemy behaving the same exact way, making the same exact mistakes so many times before it gets boring. And FWIW you don’t need friends to enjoy most online titles. Most games let you queue solo.
Not meant to be a sneer, but isn’t that what difficulty modes / end game content is for?
Difficulty modes are for making you lose the same way every time instead of winning the same way every time.
Multiplayer is for having a chance.
Difficulty modes just more often than not means that the AI will either cheat or become a bullet sponge. Increasing the difficulty also doesn’t fix the issue of every enemy behaving exactly the same way as every other. Single player AI ruins immersion for me. The story has to be really good for me to be able to look past the bad AI that is in nearly every single player game.
Yeah but actually playing with friends is so much better. I almost exclusively do it that way now
Can I borrow your friends?
Sure thing. You want a discord link?
Not arguing that, but not everybody has that option. If you don’t have/don’t want friends, queueing solo is the next best way to get maximum enjoyment out of a game, IMO.
+1. I have nothing further to add.
bouta make true AGI so I can create friends to play with
Sounds good until the Ai finds you toxic and wants to play Stardew Valley alone.
fair enough for the ai tbh
Can’t stand playing other people. What’s wrong with solo games?
The problem isn’t necessarily multiplayer games as much as many multiplayer games refuse to release with functions to help you group/party find and actually meet people in-game. They don’t have to because discord exists.
So you go to play a new game and turns out you’re just playing with the same people you always play games with because despite being multiplayer there’s no reason to interact with strangers in-game.
“I don’t have the patience for PvP”