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Joined 1 year ago
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Cake day: June 15th, 2023

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  • And isn’t the price much higher etc…

    Haha, I did have that exact thought when I was posting 😅 Although imo the barrier to entry is lower for the base game, and once I know I like a game I don’t mind spending, so that’s my idea behind it.

    I did bounce off AHLCG the first time, and even sold it off. The “starter decks” they give you are god-awful and it really does feel like you’re at the mercy of random bullshit, but once you learn enough to deckbuild half decently (or look up the “better starting decks” published on Arkhamdb) the game feels much more rewarding, and the amount of nonsense you can get up to is amazing. There’s still the occasional bad luck (it is Arkham after all), but the game and strategy feels much more in your hands.

    Didn’t even think of trying Spirit Island on TTS, maybe I’ll give that a go to see how I like it!


  • Haven’t tried Spirit Island yet! To be honest, the big price tag kind of scares me from casually trying it(esp since I hear the consensus is you want the branch & claw xpacs too to really make it great).

    It might be cheating since it is only sorta a board game, but my favorite is the Arkham Horror LCG. So much content, each campaign has its own quirks and twists, and the deckbuilsing is incredibly deep, especially with the experience leveling up system. One of my favorite board games overall


  • Not personally a fan of 7 Wonders, while I enjoy drafting as a mechanic I don’t feel like it has enough heft to make an entire game out of it.

    I LOVE 7 Wonders duel! The gameplay and decision trees get really interesting, and especially playing against the same opponent repeatedly whole metas and strategies develop and get beat and repeat. Never tried the xpacs, as I feel the base game is so tight and interesting and I worry about adding extra bloat into such a lean system


  • Ooo tough choice! I’d go with either Prosperity or Dark Ages, for complete opposite reasons.

    Prosperity has a lot more support for “big” plays (big money, big actions, big engines), along with platinums and colonies, so it can be a lot of fun to get up to much more nonsense than usual.

    Dark Ages on the other hand, lends itself to more grindy, clever engines. The themes of trash value, as well as low-cost stuff and ruins, really lets you get into the mud and grind a pile of dirt until it miraculously creates gold. The addition of shelters to replace the starting estates is really fun too, and gives the starting deck a little more oomph and utility.

    Back to the wall, I guess I’d pick Dark Ages, as I love me a battle of attrition. But either of these are great, and tbh any of the original expansions are wonderful! (I can’t give an opinion on the new age expansions since I own none of them)


  • Knocked out some Dominion! I have all the original cycle expansion, plus the 2nd edition updates. First game was crazy, Platinums/Colonies, Tiara, Pirate, Tide Pools, all lead to crazy and big plays. Second game was grindy as hell, only trashing was Lookout and Jack of All Trades, and only draw or action engine was doing nonsense with Trail. First game I got to try Tournament though, which is a really interesting power-curve throughout a game.


  • Comfort is my #1. I gave away my gaming PC because being able to play games on the couch, or in my bed, or outside on the hammock is fantastic.

    Next is portability. Not only for the above, but the ability to travel and everything without compromising my gaming ability is huge. It’s helped my homebody self get out and visit more interesting places, since I have the comfort blanket of my games with me.

    Controls are third. The medley of buttons handles so much, and the dual track pads are both versatile and make typing at reasonable speeds possible. Plus the ability to remap anything and to make virtual menus has made features that wouldn’t be accessible on normal controllers very easy.