This was a really good summary of what Rust feels like in my opinion. I’m still a beginner myself but I recognize what this article is saying very much.

The hacker news comments are as usual very good too:

https://news.ycombinator.com/item?id=40172033

  • sus@programming.dev
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    5 months ago

    eh, I’d say rust’s problem is more that it’s marketed as a general-purpose language, when in reality it is rare for software to need a language that is both very highly performant and memory safe, and rust makes heavy sacrifices in terms of complexity to achieve that. Most popular languages are garbage collected which can cause performance problems, but makes code much simpler to read and write.

    • sugar_in_your_tea@sh.itjust.works
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      5 months ago

      I don’t think there’s a problem whatsoever. Rust just isn’t a great choice for projects that need to iterate quickly. People online claiming that’s not the case doesn’t change that fact.

      If you need fast iteration time and can sacrifice memory safety, use a scripting language. I like using Lua within Rust for this reason, I can iterate quickly and move expensive logic that’s not going to change much to a Rust lib.

      OP should’ve known this, they had experience already writing games, they just ignored the truth because some neck beards told them to. It’s okay to ignore people on the Internet when they’re wrong.

      • crispy_kilt@feddit.de
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        5 months ago

        Sounds to me like people are using the term “iterate quickly” to really mean “we don’t understand the problem space and we have little usable requirements”

        I agree, for “exploratory programming” Rust takes more time. To hack out quick prototypes I’d use Python.

        • sugar_in_your_tea@sh.itjust.works
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          5 months ago

          And in game dev, a lot of what you’re doing is exploratory:

          • not sure what heuristic to use for pathfinding
          • balancing game mechanics
          • tuning enemy AI
          • tweaking shaders

          Requiring a rebuild for each of those would take too much time.