alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 20 hours agoVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comexternal-linkmessage-square20fedilinkarrow-up1119arrow-down13cross-posted to: games@sh.itjust.works
arrow-up1116arrow-down1external-linkVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 20 hours agomessage-square20fedilinkcross-posted to: games@sh.itjust.works
minus-squareMataresian@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up5·17 hours agoStarfield wasn’t a bad game so of course people could enjoy it. I believe what the other camp was upset about is the huge flaws it had and what it could’ve been.
Starfield wasn’t a bad game so of course people could enjoy it. I believe what the other camp was upset about is the huge flaws it had and what it could’ve been.