I’m still mad at Bethesda for Starfield. What a huge disappointment
I’ll save you a read… A developer that worked on the game for a while but left the studio thinks they could’ve made the game with fewer loading screens even in their engine. That’s pretty much it.
Starfield was ruined because of it’s loading screens. I’m not someone to shit on a game simply because it was mediocre, or because it was fine. That’s what Starfield was, it was a fine, mediocre game - if you remove the countless loading screens.
But with them, it was so jarring. It took you out of the immersion every time, and they were there so. freaking. often. I think there were 3-4 loading screens per jump in space, every door, every area, it was bad. Worse than Skyrim, worse than Fallout. I don’t know how anyone in the 2020s thought that was acceptable.