• narc0tic_bird@lemm.ee
    link
    fedilink
    English
    arrow-up
    49
    arrow-down
    1
    ·
    1 month ago

    A game can both be complete and have expansions later. While it is true that many games strip what seems like core content off the main purchase to sell it separately as DLC, there are many examples of DLCs expanding upon an already finished game.

    • sugar_in_your_tea@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      11
      ·
      1 month ago

      Exactly. There were a ton of these in the 90s, like StarCraft Brood War, Warcraft II: Beyond the Dark Portal, and my personal favorite Lords of the Realm II: Seige Pack.

      Even today, there are plenty of great examples, like the new DLC for Factorio, Space Age. Good DLC isn’t a problem, MTX and DLC acting like MTX are the real problems.

    • loonsun@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      1
      ·
      1 month ago

      A recent example is Owlcat’s Rouge Trader. Full game on release, season pass is just a bundle of their two big expansion DLCs which offer full story additions and party members. Season passes work when they are lower cost bundles of high quality DLC, they are awful when they are incoherent slapped together offerings of cosmetics, random content, and stuff which should be base game.