I think I’m going to buy it soon as well. Heard it’s a little rough around the edges, but the first games weren’t exactly stable either. From what I’ve seen so far it’s exactly as hoped: a modern stalker game like the old ones. Atmospheric, dark, hard, and janky. I respect the devs so much for building a game like this during such hard times.
So I’ve always heard of but never played the first Stalker. Obviously it has a pretty big reputation. Do I need to play the first? Is there a synopsis of the first that will suffice? This game looks right up my alley. Gritty sci-fi shooter in a similar timeline. Looks gorgeous as well.
This new stalker game re-introduces characters and story for people who don’t know them from before, and from what I’ve heard foes a pretty good job doing it too. So no, you don’t need to play the previous games.
Awesome thank you!
Story is the least important part of Stalker series (there’s 3 previous games).
I’m about to okay for the first time. Compiling shaders zzz… Edit: it’s a lot of fun, good combination of environment, action and story (so far) I’m getting about 110 fps with a 3070ti on high settings at 1440p
Hm. I got a 4070 super and getting 55-60. But I’m also running it straight out the box on Linux, so there will hopefully be a slew of performance gains to be had then. Glad it’s not the game itself running poorly! It does feel a bit more streamlined (kinda like the morrowind -> oblivion transition), but I’m still really enjoying the game so far 4 hours in.
Hey fellow Linux gamer, does the game compile your shaders from scratch every time it starts, or it’s just me? Started it 3 times so far, 45 minute compilation each time… Absolute PITA.
Edit: forgot to mention I have the GOG version, you may play in Steam with its fancy shader cache updates…?
I am on steam yes. Good shout about getting it on gog though. I do get a fair chunk of shader pre compilation. But not 45 minutes, maybe like 5? And then there is some once the game has launched in a loading screen as well.
Just to add a little insight to this; compiling shaders on your own machine is an absolute win in bandwidth and storage space.
Who on earth worries about bandwidth nowada… Oh, them. Lol 😂
Not everybody has the money for good internet…
Fibre is only a few euros a mon… Oh wait, them again 😂
I actually wonder what’s up with 4AGames/Metro. Metro Awakening might be nice and all, but it’s not an Exodus sequel. And not by 4AGames.
Ukrainian devs with 3 games so far that play entirely in Russia with Russian characters… They must feel they are in a pickle these days.