• gmtom@lemmy.world
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      9 days ago

      Idk man, don’t you think your module factory on fulgora could use an upgrade? and your gleba base isn’t very efficient.

      Plus you’ve barely even touched quality. Have you tried out a legendary big mining drill yet?

      • rustyfish@lemmy.world
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        9 days ago

        Actually, Gleba is working pretty great. Why? How? Fuck, I don’t know. I think the gods of engineering smiled down on me. Or had pity.

        It’s Aquilo I am concerned about. That base is in a constant state of failing but not actually breaking down. Like a sinking ship that doesn’t have the courtesy to finally submerge.

        Also there is the shattered planet. Bragging rights are the most important rights after all.

          • rustyfish@lemmy.world
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            8 days ago

            A post “end” location on the star map. You can fly there and it’s the only way to gather promethium, a material you need to craft the post game super science. I don’t think the shattered planet is supposed to be reached. It’s insanely far away and the asteroids get bonkers. But that didn’t stop some maniacs to actually do it with a butt load of nukes.

            • AngryCommieKender@lemmy.world
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              8 days ago

              Well I may be one of those maniacs. I’ve already shipped the materials to Vulcanus to make myself a couple hundred nukes, not for the worms. Nukes just piss the worms off, and don’t hurt them. The nukes were for the cliffs.

              • Iron Lynx@lemmy.world
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                7 days ago

                Try taking rail guns to deal with the worms. Apparently even the handheld one easily does enough damage to casually oneshot mediums. 10k base physical damage and the shot keeps going and hitting things until it reaches end of range.

                ETA: if you shoot roughly in line with the worm, you’ll easily get multiple segments. Each one takes the full shot of damage before resistances are applied, so the worm takes a ton of damage in a single shot, even with its resistance.

                • AngryCommieKender@lemmy.world
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                  7 days ago

                  I haven’t been to Gleba and Fulgora yet. I just took a tank with uranium explosive shells, and got Physical Weapon Damage to 16. The worms died at that point.

  • Fizz@lemmy.nz
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    9 days ago

    I brought space age and I havent even gone to space yet. I havent even played with that part enabled, I’ve just been making a vanilla megabase with the new quality items and rails. They’re insane it reminds me of bobs mods.

    • errer@lemmy.world
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      9 days ago

      I’m no factorio expert and I prolly took 20 hours before I managed to get to another planet. Blows my mind people can beat the whole game in that time.

      • cows_are_underrated
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        8 days ago

        20 hours was probably the time I was finished with the basic train network and set up my first “big” steel smeltery (just a small one that was capable of smelting one train at a time, didnt want to build to much of them without bots). I’m currently at 30h and I can now finish all of the nauvis sciences, getting bots and setting up nuclear. This is also my second run I ever did(didnt finish the last one due to space age) so I am much slower. I also fucked up my starter base so badly, that it wasn’t anywhere near being capable of getting me through any research higher than green without turning into a gigantic spaghetti.

      • AliasVortex@lemmy.world
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        9 days ago

        Pretty sure quality is it’s own mod that you can run independently of space age, but I could totally be wrong there.

        • Fizz@lemmy.nz
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          9 days ago

          You’re correct. I’m running base game, quality, elevated rails. No space age.

      • Tlaloc_Temporal@lemmy.ca
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        9 days ago

        As AliasVortex@lemmy.world said, all parts of Factorio are mods, and can be enabled separately. The Base mod, which can’t be disabled has the vanilla game; the Quality and Elevated Rail mods, which are from the Space Age DLC but can be activated whenever; and the Space Age mod.

        I don’t know which mod is responsible for changing science and recipes though. Coupd be either side.

    • taaz@biglemmowski.win
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      9 days ago

      Absolutely valid move here, we started a mp server, three total players and while we didn’t do any kind of rush, we all agreed most of us will need a lot more hours to actually get to play with everything properly.

    • Cethin@lemmy.zip
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      9 days ago

      As others have said, it’s DLC. It might as well be a new game though because it changes so much. It also released with a free update that’s pretty big too.

    • pancakes@sh.itjust.works
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      9 days ago

      It’s a dlc that adds 3 new planets to explore after you finish the game. It’s quite fun if you like factorio.

      • Moneo@lemmy.world
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        9 days ago

        I’m assuming you’ve played it, but for others reading this: It’s more than just bonus content, the base game has been reworked to integrate the planets into the progression.

        A Space Age playthrough is different than a base game playthrough basically from the get go.

        • Sporkbomber@lemm.ee
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          8 days ago

          It’s worth noting that the various QOL changes and changes to the base buildings like inserters are included in the 2.0 update and are free.

          • Cethin@lemmy.zip
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            9 days ago

            It’s different. They both have pros and cons.

            The creator of Space Exploration was hired before they started the Space Age DLC, so a lot of lessons learned from it are implemented in Space Age.

            There are tons of great overhaul mods to play though. I’d probably play something else before doing a Space Exploration run because they do share so many similarities it might be better to leave some space between playing them.

            • cows_are_underrated
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              8 days ago

              And also important is, that space exploration is insanely big. You can prepare to spend about 300h with it(of course depending on how much experience you have).

              • Moneo@lemmy.world
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                8 days ago

                Yeah this is why I’ve never tried it. When I was still on reddit the way people talked about space age turned me off. It seemed like a massive time sink that was more about upping the logistics to the nth degree than about new mechanics.

                I really like space age so far because of how differently I’ve had to play on the first planet I landed on.

      • intensely_human@lemm.ee
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        9 days ago

        I like factorio in the same way I like cocaine. The first time I played factorio (without any stimulants involved) I played for 72 hours without food, water, or sleep.

        Holy fuck what a great game. Great for independently wealthy people with no family or responsibilities.

        • OwlPaste@lemmy.world
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          7 days ago

          IL be honest, but the meme here gives you suggestions how to resolve the issue of family or responsibilities…

    • Moneo@lemmy.world
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      9 days ago

      Factorio addict and I can’t resist responding.

      It’s absolutely worth it in my opinion. They have reworked multiple major systems in the game for QOL improvements (but most of those changes do not require the DLC). The progression has been reworked to fit in with the completely overhauled late game that revolves around traveling to different planets and managing logistics between them. So you’re not just getting bonus content.

      I’m just dipping my toes into the new content but I think they did a phenomenal job of expanding on the base game without just adding another layer of complexity. I won’t go into detail in case you hate spoilers, but when I got to my first planet it was a similar feeling to the first time I played Factorio. It brought back that feeling of winging it and having to work out the best way to solve problems, which I hadn’t felt since my first couple playthroughs of the base game.

    • TodaviaTyler@lemmy.world
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      9 days ago

      100% worth supporting devs of a game you’ve spent 1000+ hours on. Well worth the $30 USD. (Also, it’s fun!)

    • Agent641@lemmy.world
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      9 days ago

      The only reason I haven’t bought it yet is because I will lose my job due to absence if I do.

    • lime!@feddit.nu
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      8 days ago

      don’t know why nobody stated this but space age is basically five times larger than the base game. they’ve announced that even though the game is coming to switch, space age is not since it has much higher requirements.

      it’s not a dlc, it’s a proper expansion.

        • lime!@feddit.nu
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          8 days ago

          it’s more than that Kola, it’s large.

          me and three friends have been spending on average 80 hours each on a space age game together since the expansion released, and we’re currently in the process of getting the third planet (out of five) to produce evenly without getting stuck.

          each planet has basically it’s own tech tree, and you need to re-learn how to build a factory every time because the conditions are so different.

          where we are now, the only resource is “scrap”. building a factory here involves basically running the entire process to build something in reverse, disassembling broken machine parts to extract the components, sorting them, and reusing them in new things. we’re completely swamped in blue circuits, batteries and low density structures, which isn’t much help when you need pipes.

    • OwlPaste@lemmy.world
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      7 days ago

      Well it boils down to: do you like this game?

      Got a small number of hours in it, 3,200 as I forgot how much the base game was, as I bought it years ago, let’s assume £30. It gives me about 100 or so hours per £ spent which is insane value for money in the modern gaming sense.

    • Heggico@lemmy.world
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      9 days ago

      Just checked, I have 80 hours played in the last 2 weeks… Know where I can find a rehab?

    • prole@lemmy.blahaj.zone
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      8 days ago

      I guess I’m the only person that just can’t get into the gameplay loop of building things to make things that allow you to build more things to make things…etc.

      I’ve tried. I guess it’s just not for me.

      • GoodEye8@lemm.ee
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        8 days ago

        If the concept is appealing to you it could also mean that Factorio itself doesn’t suit you. For example I find the concept appealing and I did put a fair bit of time into Factorio, but in the end it just didn’t click. But I loved playing through Satisfactory and I’m currently playing through Techtonica which I’m also enjoying. Maybe one day I’ll learn to love Factorio but in the mean time there are other factory builders that I’m enjoying.

      • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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        8 days ago

        I play for the alien carnage. My factory grows so more xenos may die. If it didn’t have the aliens, I would probably get bored, too. Right around the time you need the 3rd tier research packs, it gets slow as shit with nothing else going on.

    • Sporkbomber@lemm.ee
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      8 days ago

      Worth noting that Factorio never goes on sale. I assume the DLC will never go on sale as well.

    • aphonefriend@lemmy.dbzer0.com
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      9 days ago

      Are they really addicts if everyone is an addict? Nearly highest rated game on steam at one point. Maybe it’s just really good crack.

  • Zeon@lemmy.world
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    9 days ago

    Bruh I literally forgot how to play this game, I already have Space Age, but I just don’t have the time to play it that much :(

    I was doing good a couple months back, had an awesome base, then it got absolutely fucked by a horde of spider crickets or whatever you call them.

  • LovableSidekick@lemmy.world
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    9 days ago

    Reminds me of an ancient Fark post that had a partially nekkid girl tied to a chair near a TV with Futurama on it. Caption said “Cool, Futurama is on!”

  • Dalvoron@lemm.ee
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    9 days ago

    I didn’t realise the new stuff was mods and I’ve just been playing regular factorio for the last week. I should have been in space two science packs ago!