It always feels disproportionately difficult, particularly compared to the Yog fight. If you don’t kill the spawners, you will have a harder fight, but you won’t get combo’d to death in a few turns from bad luck. I was at ~40 hp before my last move.
It always feels disproportionately difficult, particularly compared to the Yog fight. If you don’t kill the spawners, you will have a harder fight, but you won’t get combo’d to death in a few turns from bad luck. I was at ~40 hp before my last move.
All of the geomancer attacks are telegraphed, if you mash the attack button he’ll get ya for good. Do a hit check for the next attack of the geomancer. The rockfall almost always has a place you can stand.to evade the attack. The rockslide can hit you if you are in a tightly position so destroying some rocks before getting close. And clear the map before starting the fight other mofos can come and fuck ya.
I mean, I know they are choreographed; that’s not the issue. The question here is specifically about not killing the Sappers ahead of time so you can get the ‘complete’ fight, so to speak. When you have rockslides on consecutive turns or even two on the same turn, it’s nigh impossible to avoid getting hit (sometimes literally).
Yeah, I always kill all enemies before the fight, It gets unnecessarily difficult otherwise.
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