Yep, exactly that.
Yep, exactly that.
The cancel button does not spend the scroll in this case, as the game isn’t revealing any info the player shouldn’t be able to know beforehand. Cancel will kick you back to selecting an item, which will only force-use the scroll if it wasn’t already IDed.
That actually varies by device. Shattered usually puts confirm on the left (or above) and cancel on the right.
I decided against showing enchant and glyph stats atm as they’re already less specifically described by the game, and I don’t think that info is as critical to player decision-making as seeing direct stat scaling is.
It shouldn’t be possible to access or modify any of the game’s internal files unless you have root, at which point it’s silly for me to try and prevent cheating. Shattered shouldn’t store any of its save data in user storage or sdcard.
You can sign out of Google Play games with Shattered first, and delete your cloud data there. Then you can also clear local app data and start from scratch.
To the surprise of absolutely nobody, I’m closing the comments on this thread.
It’s a rainbow colored potion wishing people a happy pride, it is as similarly inoffensive as any of the other holiday items, and will be gone in a few days. Obviously not everyone celebrates such a holiday, and that’s fine, but If pride existing in the game offends you but halloween/christmas/chinese new years doesn’t, then you should consider why that is.
It’s mostly just for fun, I don’t expect the numbers to be useful in any real practical sense.
All the numbers it tracks are over all of your runs. In total it tracks:
Unfortunately there currently isn’t a way to do this without either root access or Google Play services. Previously ADB backup could be used, but Google had killled that tool.
I worry about allowing manual export/import as it would make it really easy for players to cheat by downloading rankings data/badges, but I do also realize that no way to directly transfer data is a pretty big problem atm.
Achievements are a fairly easy way for me to give experienced players something more to do. Some players will want to get them all out of comittment though, so it’s important to not phone them in.
I was very happy with RoA when I first thought up the concept for it. I was mulling over adding a new ring but didn’t have a great idea, and knew arcana was a winner the moment I thought of it. Enchants and glyphs have always been fun for players to use, so letting them access the power budget afforded to SoU allowed me to really heavily boost them.
The badges are all relating to the new catalogs, replacing the old researcher badges. I do agree that it would be nice to have more specific badges for each of the heroes/subclasses though.