Wayland seems ready to me but the main problem that many programs are not configured / compiled to support it. Why is that? I know it’s not easy as “Wayland support? Yes” (but in many cases adding a flag is enough but maybe it’s not a perfect support). What am I missing? Even Blender says if it fails to use Wayland it will use X11.

When Wayland is detected, it is the preferred system, otherwise X11 will be used

Also XWayland has many limitations as X11 does.

  • MoogleMaestro@lemmy.zip
    link
    fedilink
    English
    arrow-up
    9
    arrow-down
    2
    ·
    4 months ago

    Some applications, such as those with tablet demands, are not met by current wayland des with proper tablet support and xwayland is currently the better option. This may have changed in the last year or so, but this is roughly my recollection of certain big art programs.

    • Zamundaaa@discuss.tchncs.de
      link
      fedilink
      English
      arrow-up
      13
      ·
      4 months ago

      Xwayland doesn’t get input in some special way, it uses the exact same Wayland protocols to get input events as native Wayland apps. All claims about it being more complete or anything like that are nonsense.

      Krita forces Xwayland because they have some X11 specific code they haven’t bothered porting away from, that’s all.

      • ayaya@lemdro.id
        link
        fedilink
        English
        arrow-up
        4
        ·
        4 months ago

        Oh hey, I love your work on Plasma’s HDR and color management. Glad to see you on Lemmy.

    • Psyhackological@lemmy.mlOP
      link
      fedilink
      arrow-up
      6
      ·
      4 months ago

      Some many specific issues with Wayland… Maybe that’s a reason. X11 is a huggeee dependency for a long time.