Built from scratch, based on 20 years of experience developing IDEs. Fleet uses the IntelliJ code-processing engine, with a distributed IDE architecture and a reimagined UI.
It sounds like resource consumption would be improved with this, as you could run the IDE core on a server, or disable it when you dont need it.
I use Intellij with Rust all the time, and its pretty good but could be so much better if all the rough edges were smoothed. For example some files dont have syntax highlighting, and inspections like dead code search dont work. If they make progress on that, i would consider switching from foss intellij.
Well, heavy or not, open or close, JB have one of the best IDE’s out there. Not for nothing have Netbeans and Eclipse fallen off the radar of developers, especially in the Java and related fields.
It sounds like resource consumption would be improved with this, as you could run the IDE core on a server, or disable it when you dont need it.
I use Intellij with Rust all the time, and its pretty good but could be so much better if all the rough edges were smoothed. For example some files dont have syntax highlighting, and inspections like dead code search dont work. If they make progress on that, i would consider switching from foss intellij.
Well, heavy or not, open or close, JB have one of the best IDE’s out there. Not for nothing have Netbeans and Eclipse fallen off the radar of developers, especially in the Java and related fields.
BTW I use Emacs (spacemacs) for Rust dev.
Fun fact: I moved from Spacemacs to Doom Emacs because of resource consumption 😉
Have you tried running Doom on nativecomp-enabled Emacs? It’s even speedier =)
I think what slows Emacs distributions down the most is custom Elisp code. Do those parts benefit from native compilation at all?