Kernel anticheat is just like gaming piracy, where developers are constantly fighting ghosts rather than tackling the social issues that encourage the behaviours they want to avoid.
there are no social issues you can ever fix to be found here. give a 11 year old an auto-win button for counter strike that he can press whenever he loses a single round and feels his pride hurt - he’ll press it.
i think that anti cheats display a disrespect to the customer, because in an ideal world he should then run two computers instead of one. one for online banking, the other one for every company’s favorite rootkit with questionable maintenance.
the only way out, in my view, is going to server side ai cheat detection.
The “distributions” argument always smells like bullshit. Developers actually interested on supporting Linux usually stick to one or two distros of their choice. (Typically Ubuntu.)
Beyond that: I don’t play LoL, but the fact that they need such an aggressive rootkit as anti-cheat hints poor game design. As in, why are your players so eager to cheat?
Typical for a group of people that probably dedicated their whole careers to Windows. Could have just put it plainly that they don’t want to pay engineers that have the skills to do this on Linux.