Right?? I’m so mad the “trade row” style of Ascension is what took off instead of the “market” style of Dominion. It makes sense from a developer side as it’s much easier to just make a stack of cards and let the variance balance the powerful stuff for you, but the ability and satisfaction to make long-term strategies makes market superior to me IMO.
If you haven’t heard of it Aeons End is another fun deckbuilder that uses market-type randomization. It’s cooperative and features enemies so it’s not too similar to Dominion, but it’s a fun time!
Right?? I’m so mad the “trade row” style of Ascension is what took off instead of the “market” style of Dominion. It makes sense from a developer side as it’s much easier to just make a stack of cards and let the variance balance the powerful stuff for you, but the ability and satisfaction to make long-term strategies makes market superior to me IMO.
If you haven’t heard of it Aeons End is another fun deckbuilder that uses market-type randomization. It’s cooperative and features enemies so it’s not too similar to Dominion, but it’s a fun time!
We have tried Aeons End but had no fun playing it. Its one of the few games we ever sold. Coop games are always a bit rough to be honest