recent: tears of the kingdom, or as i like to call it botw 1.2, its the same thing all over again just with one or two added gimicks, the open world is dead, npcs are boring and nintendo just got away with it like that

not so recent: i cant stand persona 5, joker and his entourage are annoying teenagers, the time management is a horrible gameplay addition and the artstyle is just a visual overstimulation

with that being said,~~ plz dont kill me~~

  • figaro@lemmy.world
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    1 year ago

    stares with disagreement

    Lol it’s cool, we don’t all have to agree. I’m curious, what are some games you do like?

    • Mandy@beehaw.orgOP
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      1 year ago

      all fine but here u got a few: advance wars 1 and 2 SOTN the ace attorney trilogy Rhythm Tengoku for the gba links awakening The Sky Crawlers: Innocent Aces dawn of war 1

  • Seven@feddit.de
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    1 year ago

    Uncharted 1. A lot of people told me that I have to play the uncharted games, they’re groundbreaking. I can understand that the early games were ahead of their time when they released, but they aged badly. The physics, the story, the gameplay - everything feels just like trash.

    If you don’t have any nostalgic memories of the game and you play it for the first time today, you’ll think it sucks.

  • Sinnz@feddit.de
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    1 year ago

    Horizon Zero Dawn/Forbidden West. Game is so empty and has an open world for having an open world’s sake. Couldn’t stand it for longer than 3 hours.

  • DeathByMagikarp@lemmy.one
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    1 year ago

    A Way Out - go anywhere and ask for a good co-op game and this will be recommended to you. It took me and my girlfriend about 3 hours to beat it. It didn’t feel like a game as much as an interactive movie and it has zero replayability value.

  • Zebov@lemmy.world
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    1 year ago

    I LOVE RPGs and open world games. Love the Fallouts (all of them except 76), elder scrolls, dragon age, old baldurs gates, etc. Basically every game that’s apparently indicative of liking the Witcher 3. But holy hell, I’ve played it 4x and can only get 10 hours or so into it before I have to turn it off. I have no idea why honestly, because every thing about it screams that I’ll love it.

    • EgoNo4@feddit.de
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      1 year ago

      I had the same issue with every Witcher game… I had to start each of them a few times, to get totally hooked on it on the 3rd try usually, no idea why.

    • toffi@feddit.de
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      1 year ago

      For me it was definitely the combat. I’m not sure why exactly but the movement and attacks feel “off”. I can stand only a few encounters and and then I’m out.

  • EnigmaNL@feddit.nl
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    1 year ago

    Souls games.

    I like difficult games but I just don’t enjoy the gameplay of Souls games. They feel sluggish and repetitive.

    • ColdFenix@discuss.tchncs.de
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      1 year ago

      Have you tried Nioh/Wolong? While I really like the Souls games for the exploration and world design I much prefer the faster and more complex combat of the Nioh games.

  • StrayRose@beehaw.org
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    1 year ago

    Breath of the wild. As an avod Zelda fun I really really tried to like it but just can’t do it.

    • MachineTeaching@feddit.de
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      1 year ago

      Yeah me too. I don’t know if the new one is any better but BotW just wasn’t very fun, but I’m also not the biggest fan of these sorts of super “empty” explory games.

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    1 year ago

    I’ll probably get roasted for this but… Pokemon. It just seems like endless copy/paste and might be one of the laziest game franchises I’ve ever seen. I’ve really tried to get into them. I was there when the Pokemon cartoon started, I saw it rise to the phenomenon it is today, but damn if it isn’t the most boring grindfest ever.

      • polygon@beehaw.org
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        1 year ago

        True, I’m not saying anything I haven’t heard before. It’s just crazy that people keep buying it thinking “Maybe this one will match the memories I had when I was 10.” I guess nostalgia is a powerful drug. Even more powerful than I thought… just looked up the Pokemon franchises worth and it’s estimated at 74 billion. Now I know how boomers feel cause I just don’t get it.

        • MachineTeaching@feddit.de
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          1 year ago

          Yeah I don’t get it either. I don’t even get the nostalgia aspect, there are just so many new Pokémon that I feel they completely drown out the ones I grew up with, the first like 250 iirc, I have no desire whatsoever to play the new games.

          But I suppose it’s still very popular with kids all around the world as well so there’s that.

  • sorenant@lemmy.world
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    1 year ago

    I wouldn’t say I hate Witcher 3 but it didn’t engage me at all because of the “everything sucks” aura it gives. There’s nothing really nice to look forward to or that makes the fight against the Big Bad worth it. However, now that I’m writing this, maybe that was intended and I should get back to the game with the mentality of a jaded mercenary only doing it for money, as I believe the Witchers are supposed to be.

    • xamino@feddit.de
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      1 year ago

      As a fan I think that sounds like a good way to view it. That said, I found surprising moments of beauty all the time, maybe because they stand out more?

  • ThePancakeExperiment@feddit.de
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    1 year ago
    1. Kingdom Hearts: I played the first for some time and watched some videos of the series, but I don’t get the appeal. The character design is strange, the story does not hit me on an emotional level and the Disney characters… Just no.

    2. Final Fantasy: Played 7 and X and just like Kingdom Hearts, it just did not hit me on any level. It is strange, because I love JRPGs like the Legend of Heroes series.

  • Square Singer@feddit.de
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    1 year ago

    I totally agree with BotW. So many people seem to love it, but it’s just lots of empty land, boring/non-existent characters/story. It’s just empty and there are no real pointers where to go.

    Also, Zelda without dungeons doesn’t feel right at all, and the shrines aren’t a suitable replacement.

  • Waker@lemmy.pt
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    1 year ago

    Elden ring. It looks like an amazing game but it just doesn’t work for me. I feel like it’s the combat? Somehow it feels “clunky” to me. It’s odd I can’t put my finger on it, but I don’t like the movement which obviously affects combat.

    • hschen@sopuli.xyz
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      1 year ago

      I was also gonna say Elden Ring, have you played other souls games?. The combat in elden ring felt pretty decent compared to other souls games, very fast paced and actually alot smoother than any other because of the jumping mechanics. I love the dark souls games but elden ring killed itself for me with its open world, just didn’t feel fun exploring, and the only places that i enjoyed going through were the few legacy dungeons that were designed like the older games. Repeated bosses, useless gathering and crafting skills, the regular dungeons had the same 4 designs and were too short to be fun and too repetitive in design. Oh and i forgot the quests, screw elden rings questlines tbh they suck, too cryptic in an open world with no guidance

      Alot of people really like this game and i dont get it.

      • Waker@lemmy.pt
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        1 year ago

        Yep! Played 2 of the dark souls games. I kinda enjoyed them but I didn’t finish either. Still felt better than Elden Ring somehow.

        Also when I played elden ring the mapping was all controller based and I was playing on pc. That was weird. Had to dig through the Internet to find how to change it to KB/Mouse mapping.

        For a game of that price I’d expect it to:

        1. Being default on KB/M for PC users. That’s usually the case for so games anyway.
        2. Having that sort of plug and play that detects whatever you’re using. Controller input? Alright, controller mappings show on screen. Oh, you pressed a keyboard key? Okay, KB/M mappings then.
        • MachineTeaching@feddit.de
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          1 year ago

          No wonder you don’t like the feel of the combat. It’s just not something that really works without a controller, nothing you can really do about it, besides using a controller.

          • Waker@lemmy.pt
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            1 year ago

            That could be it. I do have a controller I should give that a go… I usually prefer to play these harder games with kb/m though.

            • MachineTeaching@feddit.de
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              1 year ago

              Sometimes specific input method simply work better, there’s a reason most shooters on consoles have heaps of aim assist, those are inherently easier to play with a mouse, and those souls games with a controller.

  • Aganim@lemmy.world
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    1 year ago

    For me it’s the GTA games since San Andreas and Red Dead Redemption 2.

    I still try GTA V and RDR2 once in a while as I love the worlds in those games. But they always feel grindy really fast and just don’t manage to hold my attention. A shame, as RDR2 looks gorgeous and I love the western setting, but the gameplay just doesn’t connect with me.

    Also doesn’t help that each time I want to try picking GTA V or RDR2 up again I end up starting from scratch as I have no idea what the control scheme was. Another thing that just doesn’t resonate with me I guess. Perhaps it’s better with a controller, but as an avid mouse & keyboard guy all my attempts to use one ended with utter frustration.

    • Square Singer@feddit.de
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      1 year ago

      For me, GTA has always been like “I can play the story and get a car as a reward, or I can just steal a car”. So I always start to steal my way up, until the cops become too powerful. Then it turns into a senseless shootout and once I’m dead, the game is done for me.

      It’s fun for an hour or so, and that’s that then.

  • hazelnot@slrpnk.net
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    1 year ago

    The Souls games.

    I can see the appeal of the story and stuff, but they’re just impossible for me to get into cause of their difficulty

    • ISOmorph@feddit.de
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      1 year ago

      Here’s the thing I never got: most Souls-like aren’t actually that difficult, they’re just tedious. And I feel like I’m taking crazy pills because people don’t seem to notice and/or care.

      I don’t mind doing a boss encounter 20 times to get the move set down. I like the feeling of beating a boss by actually becoming better. But why the hell do I need to run trough a dozen enemies before I get back to him? It’s like a damn unskippable cutscene where I need to mash the same buttons over and over again! And people rightfully get mad at those, but put it in a souls-like dress and people love it.

      I’m a 40 year old dad, I really don’t have the time to waste doing stuff I already mastered 20 times over. Just give me a damn quick save that disables during combat. It doesn’t make anything easier, it’s just less tedium.

      • Pigeon@beehaw.org
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        1 year ago

        Right? I so agree. Further, I feel like a lot of games are just as hard… but they give you a little wiggle room so that you can learn how to fight while you’re fighting, and you get this pleasing feeling of being smart and overcoming something difficult just the same, and you can get into the flow of it and let the music sink into you and feel fucking awesome even if it’s hard and you do end up dying multiple times.

        But with souls games, one (1) tiny mistake and bam, you’re dead, and now you have to sit through this long-ass loading screen. That doesn’t feel like more difficulty to me; that feels like the type of bullshit that is like getting sniped from across the map by an NPC you can’t see. It just interrupts the flow of the fight, and the player’s immersion, repeatedly, when it doesn’t need to imo. And without difficulty settings, it screws over people who have hand pain or stiffness for any of a number of reasons, or people who have shitty cheap knockoff controllers, or people who have minimal hardware and maybe the game stutters just enough sometimes to make them die, and so on.

        And the ‘community’, at least the one on reddit, is insufferable (in aggregate! I don’t automatically think you’re an ass because you like souls games, I promise. I’m just tired of people trying to use their like souls games as some of kind of proof that they’re better than other people, and of their complaining about difficulty settings and other accessibility measures.)

        But yeah. Something like Hyper Light Drifter, that respawns you right by the fight immediately after you die, or something like Celeste where again you respawn right at the same level immediately after you die, is fine. But souls’ games death screen is too long on its own, let alone combined with all the stupid backtracking.

        • MachineTeaching@feddit.de
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          1 year ago

          You don’t die in one hit to most things unless you run with very low health and armor. That’s a solvable problem.

          And while sometimes bonfires can be a bit far apart, especially in the earlier games, people also seem to forget that you can literally just run past enemies. That said, I think it’s part of the journey and the struggle. Dark Souls is basically a rythm game in a way and that takes experience. Basically, you don’t need to kill everything but it’s good exercise.

          Also there has always been an “easy mode”, cheesy build and multiplayer. If you think the game is too hard, play different.