And what specifically makes it special, appealing, or interesting to you?

  • Ving-Thor@feddit.de
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    1 year ago

    Giants: Citizen Kabuto

    It was a kinda janky 3D Action Adventure from around 2000. Back then it had really beautiful and colorful graphics. I remember playing it on my first “real” PC and being amazed by how it looked.

    It also stands out to me for being actually funny and comitting to being a comedy game.

    • Opteryx@beehaw.org
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      1 year ago

      I loved this game! The humour was my favourite part - very dry and very British. A fun shooter with a lot of variety. Amazing soundtrack by Jeremy Soule. I found the game very difficult, though - I doubt I ever got close to finishing it. How about you?

      • Pigeon@beehaw.orgOP
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        1 year ago

        You two + the screenshots on the steam page I just looked up have sold me on this. It looks, at the very least, interesting and different, which is sometimes all I want really. I’ll give it a shot.

      • Ving-Thor@feddit.de
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        1 year ago

        When I first played it I didn’t get very far into it. But I came back to it a few years later and finished it. The Multiplayer was also suprisingly fun on LAN-parties.

  • MonkeyLord@lemmy.ml
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    1 year ago

    Not quite unpopular but titanfall 2. The movement is exquisite, the chaos that unfolds when titans start dropping is incredible. There is nothing quite like getting cornered by a titan as a pilot and desperately darting through buildings with your AT weapon trying to survive.

    • nodiet@feddit.de
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      1 year ago

      “Not quite unpopular” is an understatement, the problem with titanfall 2 is just that it didn’t sell that well, but whenever I see it mentioned it is always universally praised.

  • WhoRoger@lemmy.ml
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    1 year ago

    Watch_Dogs was my first platinum on PS3. Everyone was shitting all over the game due to the PC port controversy, but I really enjoyed it. Huge city, different environment, actually good on-foot movement unlike in GTA games, and toooooooons of side stuff to do.

    And oh dear, all the hacking stuff was such fun. Yes it was all just one button, but everything was well implemented. The amount of personal details you could pull from phones was amazing. I kept doing it all the time and it wasn’t until near the end of the game that they started repeating.

    And the trademark unique Ubisoft multiplayer. Shame it didn’t have full-blown online mode, I can see myself getting lost in it.

    Yea great game. Didn’t deserve all the hate unrelated to its actual accomplishments.

    The DLC… Bad Blood I think? Was even better.

    I can’t emphasize enough how cool some of those VR side-missions were. Some would qualify as fun standalone indie games on their own.

    • Dathknight@feddit.de
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      1 year ago

      I really liked Watch_Dogs. And it is the only game in which the invading player thingy clicked for me. No other game ever pulled that off again. (the new Sniper elite came close though, but it messed up the frequency of it)

      Sadly the second game never clicked for me, so I didn’t tried Legions.

  • Stardenver@feddit.de
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    1 year ago

    TimeShift never felt as bad to me as a lot of people said it is. Was pretty good actually and I had fun playing it.

    Also Bionic Commando didn’t score that high on metacritics but I liked it very much and played it like 3 or 4 times (completed it).

    Back in the days of C64 I had those two games called “Ace of Aces” and “Wings of Fury” which most of my friends hated. I didn’t understand the topic or why I had to shoot others, but I played those games over and over again.

  • YourFavouriteNPC@feddit.de
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    1 year ago

    I just loved the gameplay in Anthem. Not particularly the loop, the grinding, the enemy “variety” or mission design. But the base of it all, the flying and hovering and fighting. Especially the idea of turning the common formula around by making the combat ability focused with guns being more like support items, instead of focusing on shooting and using your abilities in between (like in Destiny 2 or The Division, for example).

    The game really is the prime example of “wasted potential” when it comes to video games.

    I just wish it would’ve been developed by a company with more experience in online multi-player games and released by a publisher that’s less egregiously openly focused on maximizing profit above everything else like EA.

    • slimerancher@lemmy.world
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      1 year ago

      Actually many people enjoyed the flying in Anthem. Let’s hope they take it and make some other game with it. Maybe a single-player iron man game?

      • YourFavouriteNPC@feddit.de
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        1 year ago

        Please, in the name of everything holy, not another Super Hero Comic property. Marvel fatigue is a thing and I really can’t be assed to voluntarily expose myself to any more Red/Golden Exo-suits, lightning channeling Vikings, spandex wearing human arachnids, Frisbee throwing patriots, talking raccoons, people with all the neon bright skin colors of Las Vegas at night and endless, pointless, aneurism triggering technobabble.

  • SveetPickle@beehaw.org
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    1 year ago

    any arena shooter in the style of Quake, Halo, or Unreal Tournament. It’s a shame they aren’t more popular

    • TheRtRevKaiser@beehaw.orgM
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      1 year ago

      Huh, I was under the impression there was a bit of a “boomer shooter” renaissance going on the last few years. I know I’ve seen a bunch of games that were trying to emulate the feel and sometimes even the look of that style of FPS.

          • SveetPickle@beehaw.org
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            1 year ago

            Oh, OK! I should have been more specific that I was talking about multiplayer games like what I mentioned, my bad! I knew about some of those games. The Doom Reboot and that Warhammer Boltgun are both sick, I’ve enjoyed both of them. I’ll be looking into the others thanks!

            • Helix 🧬@feddit.de
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              1 year ago

              for multiplayer I liked Splitgate a lot, but the devs seem to have mostly abandoned it right when it came out of beta.