Fantastic advice!
Fantastic advice!
Maybe thinking about the exploration in your game as a point crawl could serve you well.
Think up a bunch of interesting locations and encounters for your players to experience, then for each encounter/location roll 1d4-1, that is how many other encounters it links to, randomly pick from your other encounters/locations for each link.
For how to generate the encounters/locations there are many tool sets to draw ideas from. Books like the Tome of Adventure Design, Worlds Without Number, Knave, Shadowdark, etc. Online tools from don jon, hexroll, or others.
Let me know if you would like other specific recommendations and happy gaming!
Yes, I support providing free school lunches to both rich and poor students. It removes the stigma of receiving free or reduced cost lunches.
This looks really cool, good luck with the kickstarter Mr. Shea.
PS. I loved your Shadowdark prep videos!
As they say, they are criminally underwatched.
I don’t generally defend imperial, but feet and inches are actually really useful in construction. Base 12 is easily divisible by 2, 4, and 3. You often need to divide architectural elements in thirds.
Nothing Microsoft ever does should be trusted or relied upon. They are a bad actor who always operates in bad faith and should be treated as such.
You could always make the rumors about the edge play up the attributes that the player like about themselves. If the player likes the admiration for being heroic, make up rumors about the edge being super heroic and everyone loves them. You can make the reality as light or dark as you want, but if you go dark make sure the PCs are the only witnesses to their real selves.