dasenboy@lemm.eetoShowerthoughts@lemmy.world•After six years of hardware ray tracing, the best examples of it are modified old games, like Quake and Minecraft.
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vor 3 TagenWhat? Because texture mapping showed up much before Quake, wolfenstein 3d had it. And you didn’t need any special video card for it, it was rendered by the CPU.
Ah gotcha!