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Joined 27 days ago
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Cake day: July 12th, 2024

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  • “We”…?

    Look, I know we are all on this planet together and stuff, but the vast majority of us aren’t doing anything at all that depletes resources at a too-fast rate.

    Sure, most people in developed countries have some things they could do in their daily lives to be more efficient, like being a no-scrap-left-behind sort, and if they can practically implement those changes they absolutely should, but that actually makes an insanely small difference in the grand scheme, and requires a ton of individual effort, which makes any change unlikely to stick.

    Instead, let’s look at the individuals (rich people) and companies (most companies) who are using more than a reasonable share of the resources, and force us as consumers and employees to use more (throw-away culture via product design, commute especially via private transportation, dress codes, etc.) and, you know, make them stop doing that…? If we did that, and made some changes to infrastructure/zoning/public transit, individual change would necessarily follow with very little individual effort, and thus be more likely to succeed.


  • Here’s the thing though…

    I’ve bought now three single-player (with online features) games on console not realizing the servers had already been shut down for whatever reason within a year or two of launch. I can’t play them, and I really wanted to.

    Sure they might not have made money off me this time around, but if they put out a game in the future and I’d been able to play these, I’d be more likely to try those and give them my money. Instead, because I wasted money on these year-old games that were already trashed, I just won’t touch anything from those studios ever again, since they clearly don’t believe in their games at all. It makes me look real long and hard into how “online” they are… if I need an internet connection to solo play? Immediately not interested, which is becoming much more limiting as that gets more common.

    Meanwhile, if I ever bother setting up my ps2 with an Ethernet cable, I can play with other people who have the same setup with 20+ year old games (like champions of norrath, last I played that “online” was about 10 years ago, but it seems to spin up an on-demand server for whomever is available).

    There’s tons of games that still have all of their DLC listed for ridiculous amounts 15 years after the game comes out, I guess I just don’t understand why they would scrap all that work when there’s other viable options that could potentially have future returns… instead they just close the door entirely.








  • SolarMonkey@slrpnk.nettoScience Memes@mander.xyzHogs
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    17 days ago

    Oh, yeah, not at all.

    My parents hated them. Long story short they blamed a livestock attack on our dogs getting out, it was the litigious 90s, and while they lost, it led to bad blood forever, stench aside, which they refused to do anything to mitigate.





  • I wish more games had playable demos. Even after the game comes out, just rip part of it out and let me play it. It’s one thing to watch a gameplay video, it’s another thing entirely to try it out for yourself.

    I get that in this case, the demo showed too much (giving the impression there would be more growth), and that was a disappointing experience, but I’d argue that’s an issue with the demo/game combo itself - it’s for a game that only takes a couple hours total, so it’s very limited in what it can do with a demo. It would be like a demo of stray (2 hours to get through the story) or tinykin (under 10 hours for 100%) both also very short games with very limited abilities. You can do a short teaser, but then people would complain it’s too short and whatever… it’s a no-win there, I think, because the author even says there’s a good story missed in the demo.

    But if you have a demo of, for example, dysmantle, it doesn’t matter that the gameplay is exactly the same for 100 hours, and the only thing that changes is -what- you can smash… there’s some progression involved, but not much… it’s basically just smashing and exploring, and that’s all the demo would be. And that’s ok too, because holy SHIT is that repetition fun!


  • SolarMonkey@slrpnk.nettomemes@lemmy.worldImagine the smell.
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    17 days ago

    I’m imagining them having to change out the bag or… I guess bag-less bin…?

    Unless this goes into a drain which is… equally super weird, actually, because it isn’t sink-shaped or anything… so now I’m imagining this super tall trash can with like a weak little drain at the bottom full of straws and bottle caps and stuff.



  • I’ve always wanted to be crammed into a tiny spaceship with a big fuck-off telescope and the collected works of humanity loaded on the computer, and be launched perpendicular to the plane of orbit. (This is, by necessity, a one-way trip, as it would take a very very very long time to get far enough for good data)

    We don’t actually know what the galaxy looks like from a top-down (or bottom-up, depending on how you choose to view it) perspective so it would be a really unique experience and would send very useful information back…. probably. Eventually.

    So I’d definitely take the space station. Not the same, but close enough.


  • I wonder if this means that people who have already undergone genetic screening should do it again, or if the sample was sequenced fully enough to just report further findings to you like they do when they learn what an unknown mutation does.

    I went through testing some 12 years ago or so and all my known genes are clean but this could change that substantially. I guess I’ll see if I can track down the company that did it and see what the recommendation is going to be, once that becomes slightly more clear.