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Joined 8 months ago
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Cake day: March 9th, 2024

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  • This will bring in a FLOOD of new money for the developer. I had a really hard time enjoying the game when I bought it about a year and a half ago, and the rather lame graphics was the biggest letdown. The non-artist solo developer luckily realized the obvious solution to this issue (hire 1 or more actual artists), and now I really look forward to playing this some more. It’s a cool game, and should be a lot more enjoyable to me, partially because I’m a game artist myself.

    I’m the sure this update has cost the developer well under a million dollars, and will result in several million dollars or more income, and a nice reputation boost for the game and the developer overall. Good for them!



  • I worked as an Outsource Manager at a couple of game companies (in addition to working for many years as a game artist). I outsourced mostly art asset creation, mostly to cheaper countries. It was kind of bittersweet, since it was clear to me and the artists at our studio that we were outsourcing really enjoyable work, work that our internal artists would rather have done than spend some of their time reviewing the cool art stuff these outsource artists created. But doing this allowed the studio to make a bigger, better game than our limited size team could do on their own.

    So basically, I disagree with your premise. There are many sorts of jobs, for many reasons.