Digital illustrator with over 25 years of experience. I specialize in complex 3D modeling and create scientifically accurate as well as imaginative science fiction illustrations.

Not here for self-promotion, just to share some amazing artists/works that i have come across over the decades.

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Joined 1 year ago
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Cake day: June 11th, 2023

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  • Didnt do anything specific in that regard, its a just a standard UV sphere with a (2:1) texture map. I did run in to that issue when trying to export (bake) a procedural gas planet texture map, but its pretty trivial to fix the texture map in photoshop afterwards. This is just an entry level project i did to learn the basics of blender, after 25 years of using 3DsMax only. Took a good while to render on my new pc so i thought i should share it before deleting it localy.