• Jesus_666@feddit.de
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    9 months ago

    I dunno. People said the same about 3DTV and that never took off even when more affordable models became available.

    I don’t think VR/AR has a killer app so far. There are some neat things it can do but nothing that makes people chomp at the bit to get their hands hands on it.

    VR gaming is nice but most gamers don’t consider it sufficiently better to a regular monitor to buy a VR rig. For screen replacement it gets worse because the constraints are even harder - smaller budgets, weaker host hardware, lower expectations that are already exceeded by traditional screens.

    Apple might pull it off but they have one hell of a battle ahead of them.

    • ABCDE@lemmy.world
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      9 months ago

      I can’t argue with much of that, although I will dispute the 3DTV aspect, no one I knew gave a monkey’s about that and didn’t expect it to take off, mainly as we had experienced it in the cinema and saw little benefit. VR is a totally different kettle of fish in comparison, it reimagines interaction completely, and isn’t sitting in front of a static screen as per ‘3D’. HDTVs took off, then encouraged upgrades with 1080 and now 4K/HDR. Phones went from £30 to £1,000+.

      VR makes Beat Saber a console seller (if I regard the Quest as one). Lack of controllers and games makes the Vision concept a difficult sell as it stands.

      • Jesus_666@feddit.de
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        9 months ago

        I find it to be fairly similar. Most people I know either don’t care about VR or bought/borrowed a rig and ended up not using it much. It’s typically seen as kinda nice but not nice enough to really bother with.

        In terms of interactivity, most see VR as little better than the Kinect – and that didn’t exactly take the world by storm, robotics labs excluded.

        I think most people are actually happy with their regular screens so it’s hard to sell them on something that does more.