• starman2112@sh.itjust.works
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    7 hours ago

    In a world where human civilization has ceased to exist, traverse grasslands, deserts, forests, and mountains to explore unique Mechanimals and mysterious ruins in different regions, unlocking the secrets of MOTIRAM.

    Do you really think the only thing this has in common with Horizon is the mechanical beasts? It can bolt on whatever other mechanics it wants, the base game is a shameless ripoff.

    Other people are bringing up other games with robotic animals, but each of these has a distinct visual aesthetic. I can tell a ReCore robot from a Horizon robot from a… wow, those are the only two I can think of. It would have been really easy to enter the market with their own unique aesthetic instead of being indistinguishable from Horizon

    • Magiilaro
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      6 hours ago

      To be honest this is the story of every post apocalyptic world, just with mechanical animals.

      Yes, it is very close from the optical aesthetic, but is this anything new? Every somewhat successful game has always inspired other “clone” games, just look at all the DOOM clones, all the Soulslikes, all the battle royal games, etc out there. This is just the first game in the new genre of Horizonlikes

      • starman2112@sh.itjust.works
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        5 hours ago

        I didn’t say that no one’s ever ripped off a popular game before…

        I’m more than willing to call certain games ripoffs of others if they’re visually indistinguishable. The thing with soulslikes is that every one I’ve tried has been rather unique. I’m sure there are some that are blatant ripoffs of Dark Souls/Bloodborne, but I wouldn’t say that about Steelrising, or Flintlock, or Remnant, or Code Vein. Fortnite and PUBG popularized the Battle Royale genre, but I wouldn’t call Apex Legends or Spellbreak ripoffs of them. This game looks like Horizon the way that Never Grave looks like Hollow Knight.

        I’m totally into a new genre of Horizonlikes. I just want them to offer something unique within the genre.