Stalker 2 has made me look back and realize that maybe it was a mistake to make Epic Games' Unreal Engine 5 become an industry standard for the next decade.
I think the main problem is how the industry became a crunching machine. Unreal had been sold as on size fits all solution whereas there is things it does good and others it doesn’t obviously.
I think the main problem is how the industry became a crunching machine. Unreal had been sold as on size fits all solution whereas there is things it does good and others it doesn’t obviously.