November 16th marks the 20th anniversary of Half-Life 2. Back in 2004, Half-Life 2 left an unforgettable mark on a generation of gamers. Learn more about the...
I tried out Portal RTX, found the room where the light ball is casting shadows all around. It looked nice; but I also felt like I’ve seen the same effect imitated with regular rendering. Sure there might be slight differences, but I wouldn’t have spotted them.
I tried out Portal RTX, found the room where the light ball is casting shadows all around. It looked nice; but I also felt like I’ve seen the same effect imitated with regular rendering. Sure there might be slight differences, but I wouldn’t have spotted them.
This is exactly my point. You especially won’t notice when you’re actually focusing on the gameplay, IMO.