• UndercoverUlrikHD@programming.dev
    link
    fedilink
    English
    arrow-up
    6
    arrow-down
    2
    ·
    4 days ago

    Better visuals and much faster/cheaper for the developer to make.

    We are still in the infancy of the technology and the vast majority of games with ray tracing doesn’t fully utilise it as they must compromise to support normal raster, leading to half baked implementations on engines not designed with ray tracing in mind.

    • yeehaw@lemmy.ca
      link
      fedilink
      English
      arrow-up
      3
      ·
      4 days ago

      That’s fair. I did watch a video comparing them, and what stuck with me was how they mention how good we got at faking lighting and making it so convincing that the reflections are real, it’s hard to sometimes tell the difference. For me on a 2070s with 3440x1440 resolution, it’s not worth it at all.