its kinda crazy isnt it? i would never tell irl i played it lol. but as a person who was in the rpg maker scene of the 2000/2010 years, it feels like the pinacle of this era and comunity. its not the best game but feels like the most iconic by haveing every standard and every stereotype of rpg maker games turned to 12.
Perhabs there is potential to write a paper about how and why it was developed.
its kinda crazy isnt it? i would never tell irl i played it lol. but as a person who was in the rpg maker scene of the 2000/2010 years, it feels like the pinacle of this era and comunity. its not the best game but feels like the most iconic by haveing every standard and every stereotype of rpg maker games turned to 12. Perhabs there is potential to write a paper about how and why it was developed.