50% of the player count are bots that do not cheat … maybe.
I have been thinking about this: With the recent advancements in AI could you build a bot that pretends to be a human playing the game (with some intentional flaws in its gameplay – so no aimbot for example)?
I would imagine player behavior – like movement around obstacles – in tf2 would be a valuable data mine to train AI further.
50% of the player count are bots that do not cheat … maybe.
I have been thinking about this: With the recent advancements in AI could you build a bot that pretends to be a human playing the game (with some intentional flaws in its gameplay – so no aimbot for example)?
I would imagine player behavior – like movement around obstacles – in tf2 would be a valuable data mine to train AI further.
With the recent advancements in AI it could say confusing nonsense in the chat…