I’m not saying they’re mutually exclusive, I just find it tricky to draw information from that.
For example, I correctly assumed this to not be akin to Dungeon Keeper, which would be a city builder like Rogue in the sense of it being a dungeon crawler.
But at the same, I guess, I assume Against the Storm would have procedural map generation like Rogue did, even though I don’t really consider that typical for city builders.
And yeah, this fuzziness of the term ‘roguelite’ means I don’t really know how much city builder to expect…
while I agree it might be hard to make, the two genres are not mutually exclusive
I’m not saying they’re mutually exclusive, I just find it tricky to draw information from that.
For example, I correctly assumed this to not be akin to Dungeon Keeper, which would be a city builder like Rogue in the sense of it being a dungeon crawler.
But at the same, I guess, I assume Against the Storm would have procedural map generation like Rogue did, even though I don’t really consider that typical for city builders.
And yeah, this fuzziness of the term ‘roguelite’ means I don’t really know how much city builder to expect…