• jws_shadotak@sh.itjust.works
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    3 hours ago

    I’d say the opposite:

    Any stealth game with a forced overt section should have a warning.

    Examples:
    Deus Ex: Human Revolution - Optional stealth game, but the boss battles just drop you in a room with the boss fully aware of you and that’s the fight.

    Assassin’s Creed: Odyssey - Optional stealth, except for the battles for power where you can flip control of an area. No stealth allowed.