• thanks_shakey_snake@lemmy.ca
      link
      fedilink
      arrow-up
      1
      ·
      9 months ago

      Argh that was so frustrating-- His story seemed so tailored to help you specifically with that problem, and I felt so clever for trudging across the map to get him for that situation… It felt like a prank when he’s just like “oh great idea but no because reasons.”

      • transmatrix@lemmy.world
        link
        fedilink
        arrow-up
        1
        ·
        edit-2
        9 months ago

        Wasn’t Fawkes a woman? ETA: no, just looked it up. The character was supposed to be male. Wonder why I was thinking that…

  • bi_tux@lemmy.world
    link
    fedilink
    arrow-up
    1
    ·
    edit-2
    9 months ago

    I litterally did a screenshot of that yesterday, because I played fo3 again, I wanted to post it some time today…

    are you betazoid or something?

    EDIT: It’s also especially funny, since Fawkes is imune to radiation

    EDIT2: In my screenshot I managed to get him into the chamber

  • MacedWindow@lemmy.world
    link
    fedilink
    arrow-up
    1
    ·
    9 months ago

    Clearly should have been a moment for the player to decide. Having someone who is supposed to be a friend refuse to save you when it would be easy for them to do so is terrible writing.

  • Codex@lemmy.world
    link
    fedilink
    arrow-up
    1
    ·
    edit-2
    9 months ago

    FO3 must have been in the first wave of “game devs have children now, so every AAA game is about father-son relationships”. I wasn’t sick of the trope yet, and actually got really into the story FO3 wanted to tell. I played it close to release, did the self sacrifice at the end, and generally hold that experience in high regard.

    Then I loaded an earlier save and tried asking the robot to do it. I belive I had a mister handy follower, been a while, but of course it also refuses with some silly rationale. Bethesda games are both so immersive and yet full of these peeks backstage that constantly expose the artifice of it all (and the latent biases of their creators).

    It didn’t exactly ruin the magic of that first run, but it did make any subsequent plays feel very… toy boxy. I had kind of the same experience with Elden Ring and Skyrim, now that I’m thinking on it. That first playthrough is like watching LotR, then every other one is like smashing Gandalf and Orc action figures together (or playing any of the LotR games lol).