Almost every distro I’ve used so far ends up having problems installing Steam due to mismatching i386 packages. I’ve heard that they’re being removed upstream. Anyone happen to know a timeline?
Almost every distro I’ve used so far ends up having problems installing Steam due to mismatching i386 packages. I’ve heard that they’re being removed upstream. Anyone happen to know a timeline?
I use the Steam flatpak. The nice thing about that is that 32bit libraries aren’t installed on the host system.
That’s what I’ve resorted to but it’s not working as well as the apt package. Freezes often, cloud sync breaks repeatedly.
Only reason I haven’t done that is because of VR. Not sure if VR works through flatpak.
Not out of the box, but you can make it work.
I’d be down to set that up. I thought VR just flat out doesn’t work with flatpak. Do you know where I can find out how to set it up?
This GitHub comment has the command to give Steam the permission it needs for VR.
https://github.com/flathub/com.valvesoftware.Steam/issues/898#issue-1222145279
SteamVR works on Linux? What headset, if I may ask?
Can report that ALVR with a Quest 2 works great.
Works perfectly fine, actually. I have a Valve Index. The only headsets with Linux support are the one I have, the HTC Vive and standalone headsets that work with ALVR (e.g. the Quest ones).
Anything special you needed to do? I have the HTC Vive, and I’ve tried a few times over the years, without any success. Last time was about 2-3 years ago.
It should just work. You install SteamVR through Steam, start it and it should detect the headset.
Here are a few ideas on what could have gone wrong:
These are the 2 things I could think of off the the top of my head. If you know what exactly didn’t work I might be able to help you.
Edit: Forgot to add, you also need to install CoreCTRL and use it to set the GPU to high, otherwise performance is gonna be shit.
Weird, it had crazy lag for me. I will have to try again.
There’s a weird issue with VR on Linux where it doesn’t use the right GPU profile for some reason. A pretty easy workaround for that is to use CoreCTRL to manually set the GPU profile to high.
Awesome, I will give that a try. Thank you very much.