Why can’t the german government just be happy with their most famous game developed there GOLLUM by Daedelic studio? Why do they need more?
Silly me, thinking that Crysis was the most famous German game.
It can’t be easy with all the 5 week vacations, 37,5h work week, and basic workers rights to try to develop as much as the US dev sweatshop. Let’s not even mention ma/paternity leave.
Edit: Seems yet again I’ve managed to showcase a lil bit of my ignorance. Learning is fun. I’m not sure if the downvoting is happening because of my sarcasm or if my sarcasm wasn’t obvious, or for other reasons🙂.
37,5h work week, I wish. Although I have 6 weeks guaranteed vacation, one extra day for night shifts and 2 regeneration days which are basically vacation days
Just for context, you can’t actually apply anymore and it’s been like that for about a year. And that’s not the first time period for which aplications are blocked.
In addition, both founding a start-up and actually applying is a lot of bureaucracy. You’ve probably run dry of money long before it’s approved.
Lastly, I believe they mostly fund mobile games.
Not only this, they cut the budget starting 2025 by a lot and only productions with >400k on their own will be qualified to apply for a state funding. Cause that will be a good reason for each state (Bundesland) to rise their funding (Berlin has some millions and Hessen 260k/year funding budget). Or at least that was one of the arguments to cut the state budget.
I mean there’s been a bunch of small games developed by German game studios but it’s not like it’s easy around here
Gothic <3
You mean the studio that just at the beginning of this year died because of budget cuts of a big Corp? Not that I want to defend Elex2