Hey there GM here,

i polled my group and we landed on Jade Regent as the next campaign we want to tackle (it would be the first in that constellation of 6 players).

Those Campaign Traits, seem rather important, and every playercharacter should have one to have stakes in the Adventure and relationships to the main non-player characters, right?

What about the Caravan Submodule, is it worth it to use/transplant from 1e to 2e?

Also the Calender Year, I haven’t found anything (or skimmed over it), when does the Adventure starts (year and month/season)?

About the play:

We are 6 players + me as the GM, and play roughly monthly in person. We have access to Herolab.online and a FoundryVTT server. My notes and conversion I keep in a Obsidian Vault with TTRPG plugins.

Would love to hear your input!

  • Bjornir@programming.dev
    link
    fedilink
    English
    arrow-up
    1
    ·
    3 months ago

    Great thanks for the exhaustive answer ! I take it you don’t use a vtt like foundry to run your games, given the dice roller for example ?

    • macnielOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      3 months ago

      Oh I do use Foundryvtt for maps and encounters. I just don’t use physical dice as the space behind my screen is quite limited.

      Mhm a plugin to sync my foundry combat tab to initiative tracker would be nice…