Yeah, it was a pretty sweet run and gun in the mid 90s. Its best feature was mouse-aim since it wasn’t a console game.
I remember people saying that it was like Doom back in the day but I think that came from the fact that it was made by some ex id developers and that Doom/Quake, at the time, were really stand-out in that they supported the mouse (I swear it was only adventure games that were really making use of the mouse).
Shooting was a keyboard thing. And yeah, Doom was widely played on keyboard, it was designed for a mouse to be used too (said so in the manual).
Another thing is the game has health packs, ammo, weapon switching, etc which was very “Doom” but today you’d just see them as standard aspects of any shooter.
There’s a reason, for a long time before we called them First/Third Person Shooters, we called them “Doom-likes”.
Yeah, it was a pretty sweet run and gun in the mid 90s. Its best feature was mouse-aim since it wasn’t a console game.
I remember people saying that it was like Doom back in the day but I think that came from the fact that it was made by some ex id developers and that Doom/Quake, at the time, were really stand-out in that they supported the mouse (I swear it was only adventure games that were really making use of the mouse).
Shooting was a keyboard thing. And yeah, Doom was widely played on keyboard, it was designed for a mouse to be used too (said so in the manual).
Another thing is the game has health packs, ammo, weapon switching, etc which was very “Doom” but today you’d just see them as standard aspects of any shooter.
There’s a reason, for a long time before we called them First/Third Person Shooters, we called them “Doom-likes”.