Available on Linux and Windows (and developed on Linux!)
It was honestly so fun to develop using this engine, it’s so lean compared to something like Unity
Available on Linux and Windows (and developed on Linux!)
It was honestly so fun to develop using this engine, it’s so lean compared to something like Unity
Thank you! I worked on this in my free time, about 4-8 hours a week roughly, over 2.5 years. It definitely took longer than expected but it was a good lesson in learning how to scope. My biggest regret is probably not doing more design work before I started implementing things.
I also kind of regret doing most of the art myself, next time I would definitely start with premade assets or work with an artist.
I was pleasantly surprised by how much I enjoyed doing some of my own sound effects though. It turns out you just hit things with other things near a microphone 😆