- cross-posted to:
- nottheonion@lemmy.world
- cross-posted to:
- nottheonion@lemmy.world
Another article that highlighs inherent flaws in the American legal system. How can this potentially be an actual lawsuit? How can “journalists” even entertain reporting on this?
Honestly I’m just posting to laugh at my fellow lemmings responses and watch see how the plaintiff is roasted for not gitting gud.
But, there is a real conversation here around continued ignorance of game development and the value of difficult games as a value proposition. Afterall, the person attempting to sue from did choose to purchase the games willingly knowing they’re not for scrub casuals like themselves.
What do you all think, is difficulty gating content a real issue? Should dev’s have some kind of legal requirement to appease players that can spec a build properly? Is it Thursday and I’m just looking for some easy laughs at a morons expense?
If you doubt this, go start a new play through on Dark Souls II.
I have given dark souls II more chances then any other in the series. And man from was more then a little assholish there. Iron keep can kiss my ass
Fume Knight says hi. At the end I near perfected him but damn that took me a long time. Orphan of kos is a never again situation for me though.
Somehow I had a way harder time with Elden Ring than Dark Souls 1 or 2, but difficulty is a bit subjective.
Before the DLC I might have agreed with you.
DLC included, ER is significantly harder than DSII
Not that this is a bad thing