The open gl renderer starts, but i cant play the game itself. Rendering the vulkan shaders, rebooting and using proton experimental(i use the native version) didnt worked.
Not sure if it’s coincidental timing, but I installed the Nvidia 535 driver at the same time as this update and was having the same sounding issue. I backed down to 525 as I have many times before and the game worked again. (I don’t know what it is but the 535 driver hates my PC.)
I use AMD so that isnt the issue
Same issue switched to x11 and it worked fine. Even before it stopped launching it ran like shit on Wayland from launch. Real disappointing coming from Valve. If they can’t properly support native linux support who can.
Doesnt work
There’s a GitHub issue tracking this bug. It seems like SDL3 was finally released and Valve “forgot” to compile SDL3 with Wayland support.
If you’re using Wayland, you can add a startup parameter to force the game to use X11 and it will work.
This issue is also affecting Dota 2.
Doesnt work
Did you use
SDL_VIDEODRIVER
orSDL_VIDEO_DRIVER
? The former one is the old parameter and the latter works. I am using it right now on a Wayland session.Both don’t work
SDL_VIDEO_DRIVER=x11 %command% -vulkan
orWAYLAND_DISPLAY= %command% -vulkan
Also I haven’t bothered checking, do you still need to have -vulkan for CS2 to use Vulkan? Does Source 2 even have OpenGL on Linux?
both dont work
Try playing with -vulkan. Works on my side here
doesnt work. Nothing changed
Does it work when you let it pick the proton version instead? I had the same issue when trying to force it to use proton experimental.
doesnt work. Even the open gl renderer doesnt open