Mine would probably still be Drydock Scratch aka Retrospective Runaround. I just love these huge caverns. It makes me feel like I’m an explorer uncovering a lost civilization.
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I’ve always thought Wall Breach Blitz in Diessa Plateau is underrated. It’s simple enough to not be frustrating but still has a pretty engaging design
I’m not even sure if I ever tried that one. One more reason to go back to the old zones.
Abbadon’s Ascent in Sirens Landing. It’s decently long with well-placed checkpoints. The jumps feel fair and make sense, i.e. they almost all look like the logical next step up the spire.
The jumps are really nice. Even better than Retrospective. Would be kinda nice to have more of this type in the game.