I learned a long time ago that it takes three licks to get to the Tootsie Roll center of a Tootsie Pop, because commercial breaks during Saturday morning cartoons told me so. Sometime later, I also learned that “three” is usually the magic number for correctly plugging in a USB Type-A device.
……what the fuck?
Edit: Guys, I get the reference to Tootsie Pop ads and that USB-A connectors are often stubborn to connect. The “wtf-ness” comes from the writer making such an oddball reference just to arrive at the number three
Somewhat understandable, but they could’ve also done something like HDMI and DisplayPort and gone with a shape that could only plug in one way. It might not have been “as cheap as possible” but probably not as much added expense as the extra wiring and stuff. (maybe, idk shit about manufacturing)
Not all asymmetric port designs are good. SCART was capable – HDMI of the 1990s-2000s – but you cannot really feel where one ends and another begins with 2-3 of them in the rear of almost every TV and VCR sold in Europe back then. They carried flawless RGB video, two-way composite A/V, remote control signals etc. However, they were bulky (why 21 individually shielded wires instead of twisted pairs?), expensive and got loose easily. This was before digital technology that enabled error correction and multiplexing.
I really wish hdmi was symmetrical. (Peer behind tv, “which way goes up?” Tries to plug it in, “fml it was the other way” flips it drops it)
Unfortunately HDMI already uses pins on both sides of the connector, so you would have to shrink them to half their size first, then double them.
The worst thing about USB is that it always takes 3 attempts on average to get the fucker in if you don’t know the orientation of the port.
Which proves that is has 4 dimensions of space!
EXPLAIN!
It doesn’t necessarily need to be 4-dimensional https://en.m.wikipedia.org/wiki/Spinor
But in practical use, people found out that even a 50/50 chance of plugging the connector in the right way is annoying enough to warrant the additional complexity of reversability, hence the development of USB Type C.
The USB-C design turned out to be much more durable and versatile (signal and power wise) in addition to reversability compared to the previous USB designs, and it is developed specifically to address the problems people found with USB-A/B/MicroUSB.
Sometimes problems only reveal themselves through real life usage, and iterative improvement through a scientific trial and error process to address these problem is how you get development progress.
Can someone explain to me why I keep reading about people having problems plugging in USB A connectors upside down? I feel like I’m taking crazy pills. Per the spec, the holes always go up. They indicate the correct way to plug in the port. Not only that, but the printed logo on the connector also always goes up.
The only time this is SLIGHTLY confusing is if you have a desktop tower where the motherboard is essentially mounted sideways, but for that case it just takes an extra second to think which way is “up” from the perspective of the motherboard.
And before anyone says “who reads the spec?”, it feels like I subconsciously knew this for something like a decade before I even knew what a spec was.
I’ve seen enough devices with the usb ports mounted upside down, for whatever strange reason. Also sometimes you want to plug something in without looking, this is much easier with USB-C