I have to hand it to Bethesda and Virtuos. I was never really much of a fan of Oblivion, only playing it for a few hours and never finishing it (average TES Player moment), but this is an excellently handled remaster that, although it makes less than stellar changes in some places (or in some cases, no changes and just the mechanics of the base game, such as the overly “slidey” feeling movement, that are eventually easily fixable thanks to mods), ultimately they have done an excellent job.
I kinda hate saying it, but credit where credit is due. You earned it this time, Todd.
I only hope Bethesda can learn the correct lessons from this (pipedream) and make their next works even better. Very well done and I look forward to seeing Morrowind get the same treatment (I am actually delusional and huffing massive quantities of Hopium lol).
Better than Skyrim. Fight me.
100%
Bethesda games get better the farther back you go, almost objectively until you get to Morrowind, only after that is it arguable.
Is it? I didn’t care for Skyrim but trying it in VR was amazing. What am I missing in Oblivion?
Oblivion is very systems driven, has better character building, more diverse gameplay, wasn’t afraid to let the player get a little silly, generally had better writing, they were less afraid of whimsy, and the world felt like it could exist without you. Skyrim felt like a theme park or movie set focused entirely around you and they were afraid to let you cut loose.
*All of this in theory, the level scaling made oblivion borderline impossible to play and it is still fundamentally bad in that Bethesda way.
Thanks bud!
I’m totally sucked in and I find this iteration of the power treadmill to be enthralling. Love it.
I’m only here to shit on the clickbait title.