This question was inspired by my hatred of Temporal Anti-Aliasing which, in many games nowadays, is poorly used as a performance bandaid. On lower resolutions it will smudge and blur the image and certain bad cases of TAA will cause visible ghosting.
Yet in spite of all this, certain games won’t let you turn it off or have hair/fur/foliage look like dogshit without it so sometimes I still use it.
Tried Gnome on Fedora, it’s just a blatant copy of macOS. I really don’t get the concept behind it. You can probably somehow work comfortably with multiple programs and monitors, but I couldn’t figure out how.
It’s just annoying that there’s not a real program bar and the dock vanishes all the time so you have to go to the upper left corner to bring it back and then go to the bottom to actually use it again…and why is there no desktop? Who needs empty space with a background image and nothing else? That’s even worse than macOS.
KDE isn’t perfect either, setting up the menu bars for the first time was tedious, because I wanted the names and icons of the programs I have open on the current screen, ungrouped. Default is just icons, because a good-looking dock is better than a functional one, I guess…
There’s no way to duplicate menu bars and use them on another monitor, I had to make them three times for three monitors. But at least I had the option and now I love it.
Wasn’t macOS based on Gnome and not the other way around?
I always thought so, but I really don’t know where I got the idea from.
MacOS came from NeXTstep and OpenStep, it has nothing to do with Gnome.