Hey everyone! I’ve been diving into RPGs lately and wanted to share my thoughts and seek recommendations from fellow gamers. I’ve found myself resonating with Scott the Woz’s viewpoint on random encounters and grinding, but I do make an exception when the combat system is truly exceptional, like in the case of Undertale.Personally, I’m not particularly fond of random encounters and the need to grind excessively. I find it difficult to immerse myself in games that heavily rely on these mechanics. However, I’m open to exploring RPGs that strike a balance between engaging combat and a captivating narrative. While the combat system doesn’t necessarily have to be mind-blowing, it does need to offer some strategic depth.I’ve tried Pokémon games in the past, but they didn’t quite grab my attention. I’d prefer for the game to be available on steam or the switch. In terms of graphics I prefer pixel-art.That being said, I’m eager to hear your recommendations for pixelated RPGs that you think might suit my preferences. Whether it’s a lesser-known gem or a popular title, I’m open to any suggestions. Thanks in advance for your input, and I can’t wait to delve into some new RPG adventures!

  • Carighan Maconar@lemmy.world
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    1 year ago

    I will say that I hate to call something like Cyberpunk an RPG at all. It feels almost entirely like a shooter, with the RPG parts somewhat tacked-on. This is more evident even with the missing 6th spec tree and how, even after massive rebalancing, the whole level-up and spec-system are entirely irrelevant without a lot of mods.

    Don’t get me wrong, modded the system works well.

    But as installed, it’s just all rubbish and feels almost forgotten by the devs.

    • PeripateticFella@feddit.de
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      1 year ago

      OP asked for “RPGs for people who don’t like RPGs”.

      And yes Cyberpunk has all of that:

      • Story, Conversations and Decisions
      • Quests
      • Skill and Leveling system

      It’s a proper RPG but with a huge focus on the shooter/action part and yes, in my opinion it lacked on the Quest and interaction part.

      But I wouldn’t say that the battle system alone defines a RPG, see Mass effect 2 + 3 and the Witcher.