It’s sad really, the game had potential but it was very clearly undercooked and over ambitious considering the studios past. That’s a lot of developers who will be out of a job, have to feel for them.
Did it, though? Do people really want to play as gollum? I think it only did as “well” as it did because of how hilariously bad it was, but who the heck ever said “I kinda want to play as one of the most pathetic villains ever created?”
Stealth games are a popular genre and I personally find the character of Gollum to be quite compelling and I think it could have been done well, but it obviously wasn’t.
I do a pretty accurate Gollum impression and have entertained friends with it at great length and sometimes to their annoyance so maybe I relate to the character more than is usual but I can’t be the only one.
Well, the same can’t be said about the Gollum impression that made it into the game.
It could be really cool to play gollum. The origin story is interesting and with a few good writers you could have spin a pretty nice tale.
What I’m not getting is, why are they closing all those game studios after one failed game? Everyone is going to fail sometimes, this does not seem sustainable
Developing a game of that scale is a huge financial investment. If it doesn’t pay out you gotta lay off people unless you’ve got a gigantic war chest full of money, which unfortunately German tax law makes quite hard because you pay taxes on that war chest just for having it
The success of the Gollum game was really needed, financially. They barley got by with their niche point and click games.
I wasn’t aware of that, thank you!
Wtf I didn’t realize that it was daedalic games
They have a lot of experience in 2d point and click games with limited 3d, a project like this is insane
Goodbye Deponia…
They only published the Point and Click games and they will continue to publish games. A new Deponia game (surviving Deponia) was just recently announced
No the point and click adventures where (often) developed in-house. They also served as a publisher for games by other studios but the Edna + Harvey series, the Deponia games, A new beginning, the whispered world and it’s sequel, the two The Dark Eye games and the adaptation of The Pillars of the Earth all came from internal teams.
Man the two the dark eye games (Chains of Satinav and Memoria) were really good point and click games with a good plot.
To be fair: Most of the P&C designers left the studio years ago, so I Deadalic closing its studio isn’t that much of a loss.
Interesting, didn’t know that.
The biggest loss was Poki leaving a few years back.